bonsai#70698
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3 votes
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bonsai#70698
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2 votes
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bonsai#70698
commented
While strictly correct, this interaction would seem to be very unaligned with how this card would play-out IRL.
I concur with TopDeckMaster that having the "May" question would be the "correct" implementation and more aligned with the intended design of the card.
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6 votes
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bonsai#70698
commented
I have seen this bug in prior patches, but not for quite some time (over a year?).
Perhaps this is reversion to this old "bugged" behavior.
bonsai#70698
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2 votes
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bonsai#70698
commented
There are a whole class of "trolling control" decks now that deliberately take advantage of this turn time-out instant-blocking behavior on Arena.
Unfortunately, until WoTC changes aspects of the turn and "apply all" interrupt mechanics, these decks will continue to be "successful".
Thankfully, I believe the coding required is not difficult and merely involves including a deliberate interrupt after N (say 10+) stack additions and altering the "turn time" mechanic when this happens to no longer take place during the stack resolution.
Atm, the only concrete option is to concede and simply "not play" against these decks.
bonsai#70698
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2 votes
bonsai#70698
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bonsai#70698
commented
Rezzahan is correct.
That said, "jank towers" that are grossly off-format are, generally, not allowed in FNM tournaments and (most) LGS events (unless it's a "casual chaos night").
I think Arena should have a "strict on-format" variant as it would be trivial to code.
Given the apples vs oranges combinatorics, I just insta-conceded to these decks back when I played.
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5 votes
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bonsai#70698
commented
Well yeah. Kona was on my self-ban list even before Edge of Eternities enabled trivial tapping.
ANY 4-mana card that enables repeatable 0-mana-cost from-hand Battlefield placement for ANY CMC valued card is OP and should not be considered for publication.
Previously, cards that enabled this sort of interaction (e.g. Anticausal Vestige, Emergency Powers, Kodama of the East Tree) had both a much higher mana cost and/or a max CMC threshold for the card that could be placed.
I have lost all faith in the current design team.
bonsai#70698
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2 votes
bonsai#70698
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6 votes
bonsai#70698
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3 votes
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bonsai#70698
commented
I agree. Alchemy cards simply aren't balanced with the same level of care as other sets and all formats are worsened by their inclusion. When I played Arena, I stopped playing all formats with Alchemy cards due to this lack of Q/A by WotC.
bonsai#70698
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4 votes
bonsai#70698
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2 votes
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bonsai#70698
commented
I stopped playing a few months back after having over 5k play-hours solely due to the level of trolling and lack of player moderation. I won't be returning until I see evidence WotC has addressed these issues.
bonsai#70698
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3 votes
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bonsai#70698
commented
I do feel this is a useless survey, but I disagree on the shuffler being an issue as I have yet to see any actual data to suggest otherwise and it would not be in WotC's interest to make it un-random.
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3 votes
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bonsai#70698
commented
I agree. Honestly, Bloodthirsty Conqueror should simply be banned in multiple formats.
It enables far too many infinite blind-2-card combos that are, to put it mildly, unfun and against the spirit of the game.
bonsai#70698
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3 votes
bonsai#70698
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bonsai#70698
commented
This has been an ongoing problem for over a year: https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/48837083-cropping-occurs-on-16-10-screen-resolutions-on-ma
Apparently, WotC developers can't do basic rectangle math to correctly utilize the Unity engine's render pipeline https://docs.unity3d.com/Packages/com.unity.render-pipelines.high-definition@17.0/manual/Dynamic-Resolution.html .
I have little confidence this will be fixed in even the mid-term.
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3 votes
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bonsai#70698
commented
Yes. This is a known problem with Arena's current turn-timer and is being actively exploited by many Arena-exclusive "trolling control" decks. This is one (of several) reasons I stopped playing.
bonsai#70698
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3 votes
bonsai#70698
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bonsai#70698
commented
As mentioned many times on this forum, there are many known infinite-combos with Bloodthirsty Conqueror ( https://edhrec.com/combos/bloodthirsty-conqueror ). I concur that these are not in the spirit of the game--nor really ANY 2-card blind combos.
Sadly, WotC has taken no steps to ban the card. Your only option is to simply refuse to play with or against it.
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2 votes
bonsai#70698
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1 vote
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bonsai#70698
commented
Sadly, this is perfectly conformant to the official rules of Magic so they're allowed in Arena. However, these grossly off-format "towers of jank" decks would not normally be allowed at local FNM tournaments.
As you can imagine the combinatorics are vastly different too. It's not apples vs apples.
When I encountered these decks on Arena, I just insta-conceded. Life is too short.
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2 votes
bonsai#70698
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bonsai#70698
commented
Yep. This is one of the known Arena stall-out "trolling control deck" strategies atm. Basically, the idea is just to waste time until the opponent concedes.
I, very charitably, describe the Avatar set as somewhat incompletely thought-through and OTJ as the absolute worst set in the modern era.
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2 votes
bonsai#70698
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bonsai#70698
commented
Well, FWIW I've been posting for quite some time (over a year) that WotC is not doing player conduct moderation https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/50807042-stop-rewarding-trolls .
I've since stopped playing Arena entirely for this reason. The litany of (mostly) minor bugs I can live with. The implicit support of chronic player misconduct I can not.
This timer effect needs to be implemented differently. Atm, there are several decks that take explicit advantage of this behavior to "time-out the opponent".
Atm, I've proposed a timer-interrupt when the stack is ~>= 10 interaction-less effects.