bonsai#70698
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1 vote
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9 votes
bonsai#70698
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6 votes
bonsai#70698
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1 vote
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bonsai#70698
commented
To Klayoric's point, no LGS I've ever played at would allow "jank towers" in any Standard tournament aside from an explicit "FNM Chaos" event, but Rezzahan is absolutely RAW spot-on. Not related, see my prior comment on his long-time undue credit on this forum.
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bonsai#70698
commented
Amen Ampersundae. Rezzahan should be paid for his time and expertise on this forum. I uninstalled Arena about a year ago and haven't been back to the forum for some months, but he's still here and still doing WotC's job pro bono.
Until WotC implements proper user support and player moderation, I won't be playing Arena again, BUT
if Rezzahan would setup a Patreon, I'd happily subscribe purely for the MTG rules/interaction expertise. -
3 votes
bonsai#70698
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bonsai#70698
commented
This system would be very welcome and would bring me back to the game.
I quit Arena about a year ago solely due to the moderation system being completely ineffective and constantly having to insta-concede to known jerks who consistently decide to rope in lieu of losing.
Honestly, this list size wouldn't have to even be that big (maybe 30 / account?) and it wouldn't be in effect for Draft or other mass scheduled events.
The litany of card-specific and networking bugs with every release I could (mostly) live with. The lack of basic player moderation I could not.
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3 votes
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bonsai#70698
commented
Aside from adding civility to Arena, this could interact with the current turn system which could (likely) completely obviate the spate of "Arena-only" control decks that force the opponent to repeatedly time-out on their own turn.
bonsai#70698
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4 votes
bonsai#70698
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6 votes
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bonsai#70698
commented
This is a known issue with the current turn/timer and there are even certain Arena-only decks that exploit this behavior "to win". Suffice it to say, the current system is inadequate to accommodate the possible game-state triggers in MTG.
Over a year in and WotC still hasn't fixed this interaction with a simple dialog indicating why this crafting fails.
It's not a bug, but it's consistently reported as one. Huh, maybe they should think about that.