Skip to content

bonsai#70698

My feedback

114 results found

  1. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    bonsai#70698 supported this idea  · 
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    This, sadly, has been broken for years and I have little hope of WotC addressing this issue.

  2. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    I would recommend posting the dataset and conclusions via a read-only Google sheet https://en.wikipedia.org/wiki/Google_Sheets for ease of consumption and export.

  3. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    As pointed out elsewhere, this is a current flaw with Arena's turn mechanic. There are a whole class of "control" decks that are Arena-specific that exploit this flaw in order to "win".

    Arena is not worth playing until WotC addresses this issue.

  4. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    This is a known issue and, sadly, WotC has failed to address Arena decks that exploit this time-out behavior.

    People are now literally building decks that can "win" on Arena by flooding stack events on their opponent's turn which can not be handled with a "resolve all" checkbox.

    This is abhorrent behavior and players consistently doing this with the current client should be banned.

    Additionally, Arena's turn clocks should be altered so decks like this can not exploit this design flaw.

    IMO, Arena is not worth playing until WotC takes action in both regards.

  5. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    This is, sadly, working as intended by the idiots who allowed Bloodthirsty Conqueror to be published. This card should be banned in every format.

  6. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    I concur. You're right on every point. I'll also add the turn/time-out mechanic is not a good fit to how Magic is actually played and it further enables trolling. The reality of the Arena-exclusive time-wasting "control" deck without any win condition aside from opponent resignation or turn-time-out-activation decks is all too real.

    I had over 5k hours in Arena, but uninstalled not due to any (of the numerous) bugs, but solely due to WotC's continued tolerance of toxic trolling and lack of ANY visible player moderation.

    https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/50674604-too-much-misconduct

    This is inexcusable behavior from any online game publisher regardless of the underlying technology, game genre, or interaction model.

    bonsai#70698 supported this idea  · 
  7. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    bonsai#70698 supported this idea  · 
  8. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    bonsai#70698 supported this idea  · 
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    This is, sadly, not a bug. There are many infinite combos available with Bloodthirsty Conqueror in a whole host of formats--including Standard https://edhrec.com/combos/bloodthirsty-conqueror . This card never should've been printed.

    When I was still playing Arena, this was on my personal ban list. I refused to play with or against it.

  9. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    bonsai#70698 shared this idea  · 
  10. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    FWIW, it appears to be working now.

    Sadly, also FWIW, I've never seen reporting conduct make any difference. WotC doesn't care and I've since uninstalled Arena because of the player base's continued intolerable levels of misconduct.

    Any game where I end up only playing only about 10 minutes out of every 60 because of deliberate player delays (roping) isn't worth my precious playtime.

    Maybe things will improve in a few months, but I don't hold out much hope.

  11. 1 vote

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    FWIW, I've encountered a Spree bug with Requisition Raid (now in 3 separate matches) where there were multiple targets (artifacts and enchantments), but Arena would only allow me to cast it for enchantment removal despite having ample mana to support all 3 modes.

    This seems highly situational and only seems to occur when there are at least 3+ enchantments and/or artifacts on the board--more targets than any single Requisition Raid could handle.

    I'm thinking there's a fundamental targeting issue with the Spree mechanic that cropped in only in the past few patches as I'd, heretofore, never encountered issues with Requisition Raid or any other Spree card.

  12. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    bonsai#70698 supported this idea  · 
  13. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    Wow. Yeah, that's a glitch I've never seen before and I've had 'da bat in my Black control decks since it was first printed.

    I had 2 very odd glitches last month:

    - For an entire game, The Seriema, https://scryfall.com/card/eoe/35/the-seriema was giving cards Hexproof (at least by label) instead of Indestructable. My opponent seems just as confused.

    - On multiple occasions, I've had available mana and targets to cast Requisition Raid https://scryfall.com/card/otj/26/requisition-raid in additional modes, but was not able to do so.

  14. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    I agree. There are so many infinite combos with Bloodthirsty Conqueror that the card should simply be banned.

    https://edhrec.com/combos/bloodthirsty-conqueror

    It's on my personal ban list. I refuse to play with or against this card.

    bonsai#70698 supported this idea  · 
  15. 2 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    It's gotten intolerably bad in the past 2 weeks. I've stopped playing Arena solely because WotC has failed to moderate player conduct.

    I can live with (some) bugs, but this smacks of irresponsibility. It reminds me of the mid-days of COD4 where there started to be more cheaters playing than non-cheaters. I gave up that game too.

    bonsai#70698 supported this idea  · 
  16. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    Unfortunately, this is "working as intended" as there are many infinite combos with Bloodthirsty Conqueror https://edhrec.com/combos/bloodthirsty-conqueror .

    There's also a Mac-client bug with it too.

    I just don't play with or against this card. It's interactions are lame, unfun, and it should've never been printed.

  17. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    Doesn't a "resolve all" dialog come up for your opponent in this situation?

  18. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    Atm, there are many of these sorts of combos. https://edhrec.com/combos/bloodthirsty-conqueror

    Yes, this is a lame card that should've never been printed.

    There's also a bug with Bloodthirsty Conqueror that's macOS-specific.

    So, um, yeah. Just don't play with or against people using that card. I promise nobody will be upset when you concede if it enters.

  19. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    An error occurred while saving the comment
    bonsai#70698 commented  · 

    The game clock needs to change. A fixed time-out per turn makes no sense given the nature of the way Magic is played.

    Most turns go very quickly with a distinct minority taking far longer due to the real or perceived complexity of game-state. As with many other stateful games (e.g. Chess and Go), it ends up being a power-law distribution. Arena's game clock should reflect that.

    We need to lower the mulligan-look phases to no more than 10 seconds each.

    The initial turn should also only be 10 seconds as it's little more than a land-drop and, perhaps, a single spell.

    Subsequent turn time-outs should be longer (20s?) and the time not utilized can be "banked" up to some fixed value (60s?) with its value displayed as a per-second count-down timer.

    As has been mentioned many times on this forum, time spent by the engine executing automatic game actions should *not* be counted against any player's time. There are a huge variety of game-states that involve mass token generation and/or multi-shuffles and replacements that can (at present) result in a game win/loss due to a player "time-out" over which neither player can control.

  20. 3 votes

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)

    We’ll send you updates on this idea

    How important is this to you?

    We're glad you're here

    Please sign in to leave feedback

    Signed in as (Sign out)
    bonsai#70698 supported this idea  · 

Feedback and Knowledge Base