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bonsai#70698

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  1. 0 votes

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    bonsai#70698 commented  · 

    I can't comment on specific cheating, but it would be quite do-able to enable a 'report conduct' button such that both client's logfiles and the relevant server-side session information would automatically be uploaded to WotC for analysis.

    To avoid spamming, give each player only a few (1-3?) report-player incidents available during a 24 hour period.

    Honestly, I can only think of maaaaybe experiencing overt cheating/exploit play a handful of times over the course of the past few months. By far, the biggest moderation issue is deliberate delay of play i.e. "roping".

    There are 4 players on my 'personal ban list' (atm) who I do feel are running a "visibility exploit", but I can't "know" that for a fact so I don't feel it would be ethical to report them. I simply no longer play with them. Keep in mind this is only 4 players who I consider 'overt & consistent exploit cheaters' over the course of years of Arena play.

    I have over 85 players on the same list that consistently and deliberately rope. I no longer play with them either.

  2. 3 votes

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    bonsai#70698 commented  · 

    I would love to have this option in the game, but given that I've seen ZERO evidence of player moderation through the official conduct complaint form https://mtgarena-support.wizards.com/hc/en-us/articles/360025191111-Report-a-Player , I have ZERO confidence WotC would implement that.

    I've called for player-moderation controls for years. In the interim, I just keep a list of known-bad players and refuse to play with them.

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  3. 2 votes

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    bonsai#70698 supported this idea  · 
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    bonsai#70698 commented  · 

    I think there should be both a "strict on-format" mode for competitive play and a "free-for-all" mode for all non-singleton formats.

    This is close to LGS policies IRL where a "jank tower" of wouldn't be allowed to compete in the vast majority of FNM tournaments, but the occasional "chaos night" would allow their inclusion.

    I simple refuse to play against "jank tower decks" in Arena and insta-concede if the other player's deck is more than 10% above format. Mathematically, not only is it not Apples vs. Apples, it's not even Apples vs Oranges.

  4. 1 vote

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    bonsai#70698 commented  · 

    Yep, per Rezzahan there was a Bloodletter of Aclazotz https://scryfall.com/card/lci/92/bloodletter-of-aclazotz on the board when Rush of Dread's third ability was cast so it didn't matter what your life total was. It's a 2-card insta-kill. Rush of Dread "takes half" and Bloodletter doubles that half to a whole.

    This is an example of a "blind 2-card combo" that shouldn't exist, but sadly does (atm) in Standard.

    Generally speaking, it's poor game design to include percentage effects due to their ease of abuse. Go incremental or go home.

    Unfortunately, Magic has a history of this and in Standard atm there are many such cards. Tifa Lockhart https://scryfall.com/card/fin/206/tifa-lockhart is another example where its power is not incremented by a fixed amount--it's doubled of whatever it previously was.

  5. 3 votes

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  6. 2 votes

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    bonsai#70698 commented  · 

    While I don't think Timeline Culler should be banned, this card really is crafted in poor taste for a meta that offers so many ways to counter its mere 2 life exile-casting cost. This is hacky interaction--not fun interaction.

  7. 3 votes

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    bonsai#70698 supported this idea  · 
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    bonsai#70698 commented  · 

    WotC has zero player moderation in Arena. I've never seen any player conduct report have any impact. Just note 'Tsuge' as a jerk and never play with them again. Insta-concede and don't give them the benefit of trolling you.

  8. 1 vote

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    bonsai#70698 commented  · 

    Did Vivi have counters? Vivi can make R/U mana equivalent to its counters. FWIW, I've gone on-record that Vivi is OP in any meta and should be banned: https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/50413485-why-is-vivi-ornitier-not-banned-yet

  9. 1 vote

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    bonsai#70698 commented  · 

    This post is inappropriate for this forum and should be removed.

  10. 2 votes

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    bonsai#70698 commented  · 

    I can't comment on the purchase issues as I only launch from Epic Games, but I can confirm all of your other concerns. I posted on the screen zooming/cropping earlier: https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/50402070-screen-perma-zoomed .

    This is simple Unity engine portal windowing math too. This is not rocket science and kiss-simple to replicate and verify a fix. There's really zero excuse for this bug to have gone unfixed for so long.

    Worse, WotC fails to even publicly acknowledge it. I'm finding I'm playing Arena less and less and it has nothing to do with rando MTG card-bug/game-play issues or overall 'balance' in Standard--simply due to lack of confidence that WotC lacks the leadership and capital base to support this product.

    bonsai#70698 supported this idea  · 
  11. 1 vote

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    bonsai#70698 commented  · 

    It would be worth checking to see if this basic sequence of "stuck loop" events occurs with other Sagas + Garnet, Princess of Alexandria.

  12. 1 vote

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    bonsai#70698 commented  · 

    Per my bug report just now, I've experienced Princess Takes Flight getting "stuck" on Lore 1 after the Lore counter was moved UP once by Garnet, Princess of Alexandria on 3 separate occasions.

  13. 2 votes

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    bonsai#70698 supported this idea  · 
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    bonsai#70698 commented  · 

    I will say that I've seen a marked decrease in release stability over the past ~100 days. Year's old card-specific bugs (e.g. Room unlock sound spamming) have resurfaced and some kiss software practices are, clearly, not being employed for release testing.

    I've also long-since given up on WotC communicating known-bugs in a timely fashion. They should acknowledge card-specific bugs and (temporarily ban them) until the card is fixed. The game absolutely has a knife-edge reliability on the notion that "reading the card explains the card". If a card is not reliable across ALL platforms, it should be (temp banned) on ALL of them.

    I've also long-since given up on seeing any sort of player moderation. Just don't play with jerks and accept it will effect your win/loss ratio. Life is too short to sacrifice precious play-time to trolls.

    There's also the recent spate of basic networking infrastructure issues. I have seen some progress there and I hope WotC has the requisite capital to maintain this pace of improvement. FWIW, I'm seeing fewer CloudFlare errors on this forum too. We'll see.

  14. 2 votes

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    bonsai#70698 commented  · 

    To NeuG: A casual glance at the number of videos on your channel would suggest you do have a rich enough dataset to make a statistical argument.

    Graph the EV and distributions of the cards drawn wrt deck sizes and assume a reasonable distribution of lands relative to each deck size for the format.

    I noticed a few instances of playing against "jank towers" (cards greatly exceeding the minimum deck-size for a given format). I would not include any of these matches in your analysis due to the inherent volatility skewing.

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    bonsai#70698 commented  · 

    I can't comment on the match-making algorithm and you level some very serious claims without evidence to support them, but I will say it kinda' defeats the purpose of promoting fair-play and player conduct when there's no player moderation to ameliorate unsportsmanlike behavior.

    As a result, many games and matches are conceded on Arena due to time-wasting (a legit rules violation) that would never happen IRL.

    It's totally possible to re-implement the turn-timing to allow for more banking of time-outs that are much shorter in length and to reduce the mulligan time-out to no more than 10 seconds to better model actual real-world play, but WotC has (so far) chosen not to do this.

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  15. 3 votes

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    bonsai#70698 commented  · 

    A player having the right to concede at any time is literally part of the formal rules of Magic. See (rule 104.3a) here: https://media.wizards.com/2025/downloads/MagicCompRules%2020250725.txt

    I do think a better time-out system could (easily) be implemented on Arena and have long-advocated for it. Most recently here: https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/50442951-question-%C3%A0-woc-et-%C3%A0-la-communaut%C3%A9 .

    Atm, there are also a few platform-specific bugs that also lock-out further player actions so their only option is to "concede by quitting the Arena app" which (atm) unfortunately leads to a "roping experience" toward their opponent. They are (generally) also unable to re-join the game and get some version of this screen (see attached) instead--not a good look and an bad experience for all involved.

    That said, those are a (relative) rarity so I do think it makes sense to impose some sort of "roping time-out" session throttling penalty (10 minutes?) for that particular client-id akin to receiving a yellow-card in Rugby.

    Atm, I just insta-concede to repeated ropers and add them to a manually maintained list of "known bad actors".

  16. 1 vote

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    bonsai#70698 commented  · 

    See this earlier comment https://feedback.wizards.com/forums/918667-mtg-arena-bugs-product-suggestions/suggestions/50442951-question-%C3%A0-woc-et-%C3%A0-la-communaut%C3%A9 , but I concur that's it's well overdue for WotC to alter the time-turn mechanics in favor of more accurately reflecting "real-world" online play interactions.

  17. 1 vote

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    bonsai#70698 commented  · 

    Swears aside, I do feel power creep has gone from a minor few-cards issue to a major many-cards issue and is negatively effecting the diversity of strategies, complexity and synergy of possible interactions, and overall quality of game-play.

    Aside from bans (which should be an extreme and rare measure), I implore WotC to, generally speaking, start going "lower and slower" in newer sets to compensate for the years of power-creep.

  18. 1 vote

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    bonsai#70698 commented  · 

    Thanks for the handy DEBT mnemonic Rezzahan!

  19. 3 votes

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  20. 4 votes

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