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Rezzahan#77802

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  1. 1 vote

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    Rezzahan#77802 commented  · 

    Shock has a lot of versions. And you probably don't have all of them yet. So the card is flagged as having 0 copies from some set. Thus Arena indicates it as "new". Still a bug, but that's the reason. You'll see that with other reprinted cards, too, if you don't have copies of all the versions.

  2. 1 vote

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    Rezzahan#77802 commented  · 

    Buried in the Garden does not just exile a creature, it also has the text:

    "Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color."

    This ability doesn't care about the land only being able to produce colorless mana. The enchantment is what is creating the additional mana, which can be red.

  3. 2 votes

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    Rezzahan#77802 commented  · 

    Doomskar and other Wrath effects DO NOT TARGET. They simply destroy/exile/etc. Just because something is affected by a spell or ability DOES NOT make it a target. Only the word "target" in the spell's or ability's text makes it targeted.

    115.10. Spells and abilities can affect objects and players they don’t target. In general, those objects and
    players aren’t chosen until the spell or ability resolves. See rule 608, “Resolving Spells and
    Abilities.”

    115.10a Just because an object or player is being affected by a spell or ability doesn’t make that
    object or player a target of that spell or ability. Unless that object or player is identified by the
    word “target” in the text of that spell or ability, or the rule for that keyword ability, it’s not a
    target.

    115.10b In particular, the word “you” in an object’s text doesn’t indicate a target.

  4. 1 vote

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    Rezzahan#77802 commented  · 

    You have to cast Increasing Vengeance AFTER the spell you want to copy has been put on the stack, and BEFORE that spell resolves. To respond to your own spells and abilities you HAVE TO go into Full Control mode. Otherwise Arena shortcuts to passing priority to your opponent, and if the oponent does not respond, the spell already resolves, and it is too late to cast IV on it.

  5. 1 vote

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    Rezzahan#77802 commented  · 

    Secret Identity overwrites ALL creature types, including those granted by then changeling ability, with Citizen only. And a Citizen is not a Horror, so gets bounced by Awoken Horror.

    (Changeling is a characteristic defining ability, and is applied before normal effects changing card types. Thus the Changeling is made all creature tpyes first, then gets all of them overwritten with the single Citizen type.)

  6. 2 votes

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    Rezzahan#77802 commented  · 

    It doesn't work, because Axavar's trigger has an intervening-if clause. So in order to get the trigger, the condition has to be true at the time the ability would trigger. Meaning when the end step begins. And that beginning is a single point in time, not a duration. Any creature leaving the battlefield after that point in time does so too late, and Axcavar does not trigger. This includes a creature leaving the battlefield as the result of an end-of-turn trigger.

    So whoever said it would work, is wrong.

  7. 1 vote

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    Rezzahan#77802 commented  · 

    Neither Dragonfire nor Bolas planeswalkers are dragons. They may be flavorwise, but mechanically they are not. The Dragon characteristic only refers to the creature subtype Dragon, which only creatures and tribal cards can have.

  8. 2 votes

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    Rezzahan#77802 commented  · 

    No, you did not have to concede. "May" triggers with targets require you to pick a target, they go on to the stack wether you want them to or not, this is how the rules work. The choice to execute the effect is made on resolution. So all you had to do is pick a target, and on resolution decline to put counters on it. And this is not a workaround, but rather how it is supposed to work.

  9. 1 vote

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    Rezzahan#77802 commented  · 

    Did your opponent have a Questing Beast out? If so, the damage prevention effect of protection cannot be applied, since damage cannot be prevented while Questing Beast is on the field.

  10. 1 vote

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    Rezzahan#77802 commented  · 

    Did your opponent have a Questing Beast out? If so, the damage prevention effect of protection cannot be applied, since damage cannot be prevented while Questing Beast is on the field.

  11. 2 votes

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    Rezzahan#77802 commented  · 

    Did you disable the autoordering of triggers in the settings menu?

  12. 1 vote

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    Rezzahan#77802 commented  · 

    That is NOT A BUG. This is how the RULES say things turn out. Because type changing happens in layer 4, while ability granting and losing are layer 6 effects. So type changes ALWAYS happen first. And even if the object generating the effect loses the ability to do so later, even later effects of the same ability are STILL applied, AS PER THE RULES.

  13. 1 vote

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    Rezzahan#77802 commented  · 

    New Way Forward does not have ANY targets, so hexproof and even shroud and protection are irrelevant here. Only effects that use the word "target" are targeted. Being affected does not make an object or player a target.

    115.10. Spells and abilities can affect objects and players they don’t target. In general, those objects and
    players aren’t chosen until the spell or ability resolves. See rule 608, “Resolving Spells and
    Abilities.”

    115.10a Just because an object or player is being affected by a spell or ability doesn’t make that
    object or player a target of that spell or ability. Unless that object or player is identified by the
    word “target” in the text of that spell or ability, or the rule for that keyword ability, it’s not a
    target.

    115.10b In particular, the word “you” in an object’s text doesn’t indicate a target.

  14. 1 vote

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    Rezzahan#77802 commented  · 

    No, the tokens should be tapped, attacking, and be sacrificed at end of turn. Queen Allenal only changes the amount and type of tokens created, nothing else. She doesn't even create the additional tokens herself, that is still done by the effect creating the original token. And ALL tokens created by the original effect are subject to any additional effects it imparts on them. Be that tapped, attacking, getting counters, or getting sacrificed in the end step.

  15. 1 vote

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    Rezzahan#77802 commented  · 

    Even with the Scion you did not have the two colorless mana nessessary to pay for Ulalek's trigger. Sage of the Unknowable cannot help you here, since its mana can only be used to cast a colorless spell or activate an ability, neither of which you are trying to do here. You want to pay for an effect of a resolving trigger.

  16. 1 vote

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    Rezzahan#77802 commented  · 

    There is a BIG difference between ACTIVATED abilities and TRIGGERED abilities. Only activated abilities can be activated, only triggered abilities can trigger. Activated abilities can never be triggered, and triggered abilities are never activated. Those terms are NOT synonymous. Meaning, Stuck in Summoner's Sanctum cannot stop triggered abilities.

    Activated abilities ALWAYS use the template [cost]:[effect]. If an ability doesn't, it is not an activated ability, and thus unfazed by SiSS.

    Triggered abilities ALWAYS use the words "when", "whenever", or "at" when describing their trigger conditions. An ability that doesn't use either of those words is not a triggered ability. Particularly the word "if" followed by a condition does NOT denote a triggered ability. Rather it is an indicator for a static ability that creates a replacement effect. Triggered abilities don't care about SiSS.

  17. 1 vote

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    Rezzahan#77802 commented  · 

    No, clearly there was something that made the spell uncounterable. But casting a counterspell on it nonetheless is still a legal play. Hence Arena making sure, that you wanted to do that. The most likely culprit here is a Cavern of Souls set to Dragon.

  18. 1 vote

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    Rezzahan#77802 commented  · 

    The mill and putting the creatures onto the battlefield are part of the effect of the same resolving spell. And while a spell or ability is resolving, NO PLAYER HAS PRIORITY to do anything, except for what the resolving object instructs or allows. That's why you cannot interrupt the sequence of effects Random Encounter creates. You have to have priority for that. Which you do not get until way after all the effects have been dealt with.

  19. 1 vote

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    Rezzahan#77802 commented  · 

    Nowhere to Run is not justr a removal spell in the form of a bouncable permanent. It also makes hexproof useless as per its text. So when your opponent has it on the field, hexproof can't save your creatures.

  20. 1 vote

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    Rezzahan#77802 commented  · 

    Were your opponent's creatures flying? If so, Siege Dragon does nothing to them as per its ability.

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