Rezzahan#77802
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1 vote
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1 vote
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Rezzahan#77802
commented
And did your opponent have a creature to target at that time? If not, the trigger was removed from the stack right away for lack of possible choice of target.
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2 votes
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Rezzahan#77802
commented
Thud requires the sacrifice of a creature as additional cost. Since that sacrifice is part of the cost for casting the spell, it happens before any triggers from actions taken during the casting process can go on the stack, including prowess. In fact, the creature is gone before the spell beomes cast, so prowess on that creature wouldn't even trigger.
In short, Arena worked fine, YOU messed up.
If there was a prowess trigger from the sacrificed creature, then that is a bug.
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1 vote
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Rezzahan#77802
commented
And lands usually have no color, so do not count.
By itself, with only lands on the field, it taps for one G.
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1 vote
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Rezzahan#77802
commented
A token that leaves the battlefield, cannot leave the zone it is moved to. It ceases to exist the next time state based actions are checked. If it were simply transforming, you'd get Summon: Alexander, but it is exiled and then the game tries to return it transformed, which the rules forbid.
111.8. A token that has left the battlefield can’t move to another zone or come back onto the battlefield.
If such a token would change zones, it remains in its current zone instead. It ceases to exist the next
time state-based actions are checked; see rule 704 -
2 votes
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Rezzahan#77802
commented
Mobilize tokens enter attacking, they did not attack. Hence why they get around the Aetherspark's attack restriction, the Eternal Wanderer's attack restriction, etc.
508.4. If a creature is put onto the battlefield attacking, its controller chooses which defending player,
planeswalker a defending player controls, or battle a defending player protects it’s attacking as it
enters the battlefield (unless the effect that put it onto the battlefield specifies what it’s attacking).
Similarly, if an effect states that a creature is attacking, its controller chooses which defending
player, planeswalker a defending player controls, or battle a defending player protects it’s attacking
(unless the effect has already specified). Such creatures are “attacking” but, for the purposes of
trigger events and effects, they never “attacked. -
1 vote
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Rezzahan#77802
commented
Check your vault value and gem count when reaching a new level. And your collection, too. Right after reaching the new level. Notifications are spotty, so you probably just missed that you got the reward.
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1 vote
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Rezzahan#77802
commented
Going by the glowing symbol on the Herald of Eternal Dawn, it was also given hexproof or protection.
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1 vote
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Rezzahan#77802
commented
Bloodletter of Aclazotz
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2 votes
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Rezzahan#77802
commented
Not a bug. "Lose all abilities" does not shut down effects that start applying before abilties are lost. Which is mostly any effect, that grants a card (sub)type, like White Mage's Staff. Because due to rule 613.6, once an effect starts to apply in the layer system, it gets to apply fully even if the ability generating the effect is lost during the application of layer effects.
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2 votes
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Rezzahan#77802
commented
Nowhere to Run is more than just removal. In a heavily black deck, it's almost an autoinclusion and thus was most liklely on the field when the Charm was cast.
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1 vote
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Rezzahan#77802
commented
Vivi making mana with its mana ability?
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1 vote
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Rezzahan#77802
commented
"Nothing inhibiting me."
Except that Voice of Victory:
"Your opponents can't cast spells during your turn." -
1 vote
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Rezzahan#77802
commented
The disable the autoordering of triggers in the settings menu.
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5 votes
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Rezzahan#77802
commented
You most liklely DIDN't complete that achievement. But to verify, answer these questions all with yes:
1) You won the game
2) you did not cast any creature spell that had any abilities (=all your creature spells had completely empty textboxes except for flavortext)
3) you did cast 5+ creature spells during the game -
2 votes
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Rezzahan#77802
commented
It WAS sent to the graveyard. Timeline Culler can be warped from the graveyard, hence why they could warp it again after sacrifcing it. They warped it from the graveyard, sacrificed it, then warped it again from the graveyard, sacrificed it, etc.
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1 vote
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Rezzahan#77802
commented
Both trigger. To choose the order (because both will be applied, with the second one to be applied winning out), you have to unselect the autochoosing of replacement effects in the settings menu.
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1 vote
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Rezzahan#77802
commented
You have to respond to your own spell. And to do that, you have to enter Full Control BEFORE you start casting it. Only then can you respond to your own spell and cast Increasing Vengeance (it's not a trigger, you have to cast it).
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1 vote
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Rezzahan#77802
commented
Zero Point Ballad does make you lose X life. If you only had 6 life and cast it for X=6, then yes, you lose after it has finished resolving.
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1 vote
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Rezzahan#77802
commented
Only the creatures that are on the field when the trigger resolves get the abilities. Creatures that enter later do not. Nothing wrong here.
"I ... cast Moritte of the Frost from my COMMAND ZONE ..."
Kiora, Sovereign of the Deep:
"Whenever you cast a Kraken, Leviathan, Octopus, or Serpent spell FROM YOUR HAND ..."