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Rezzahan#77802

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  1. 3 votes

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    Rezzahan#77802 supported this idea  · 
  2. 0 votes

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    Rezzahan#77802 commented  · 

    Deactivate autoordering of triggers in the settings menu.

  3. 3 votes

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    Rezzahan#77802 commented  · 

    Unlike Marauding Blightpriest, Enduring Tenacity needs to target an opponent. If that opponent is not targetable, like by having hexproof, the Tenacity's trigger will be removed from the stack right away, because no valid target can be chosen. The other two should trigger of of each other when you gain life or your opponent loses life.

  4. 1 vote

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    Rezzahan#77802 commented  · 

    Was it cast via evoke?

  5. 2 votes

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    Rezzahan#77802 commented  · 

    And was that the first time you gained life during that turn? Doesn't matter if Cat Collector wasn't around to see it happen, only the first life gain of the turn will trigger it.

  6. 2 votes

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    Rezzahan#77802 commented  · 

    Read Depressurize again. It reduces the power only. And if the power drops to 0 or less due to this, THEN the target gets destroyed. Depressurize does not interfere in any way with toughness.

  7. 1 vote

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    Rezzahan#77802 commented  · 

    And Nowhere to Run shuts down hexproof.

  8. 2 votes

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    Rezzahan#77802 commented  · 

    Tapping the source of an ability will not stop that ability. The Battleship has an ETB trigger, and even if you remove the Battlefield in response, or make it lose its abilities, or such, none of that will stop the trigger from destroying the targeted noncreature permanent nor the subsequent 4 damage to everything.

    Removing the targetewd noncreature permanent, or making it otherwise an illegal gtarget WOULD stop the trigger, since the game will then counter the ability gthat has lost all its targets. Or you could interact with the trigger directly, like via Tishana's Tidebinder or Stifle.

  9. 1 vote

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    Rezzahan#77802 commented  · 

    Are you sure, that your creature strikes a second time? Because Arena animations have the two creatures hit each other in each combat damage step, even if only one strikes in that step. So the first animation is your first striker hitting its adversary, the second animation is that adversary hitting back in the second combat damage step (if it survived the first strike).

  10. 2 votes

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    Rezzahan#77802 commented  · 

    Voice of Victory?

  11. 2 votes

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    Rezzahan#77802 commented  · 

    There is nothing to fix here, this works as the rules dictate it does. Due to Ygra granting a card type (artifact), the effect starts applying in layer 4, long before the ability generating the effect is removed in layer 6. And due to rule 613.6, once an effect starts to apply, it will apply fully, no matter what, removal of the ability generating the effect in the process does not change that.

  12. 1 vote

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    Rezzahan#77802 commented  · 

    And what do you call that Cryoshatter enchanting your Syr Vondam? That's not yours, you do not control it, your opponent does. It just so happens to enchant your permanent.

  13. 1 vote

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    Rezzahan#77802 commented  · 

    The daily deals, like the Mastery Orbs, NEVER offer cards. They offer card STYLES, alternate art you can use IF you have the card. The offer says as much in the lower left corner of the "card" on offer.

  14. 4 votes

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    Rezzahan#77802 commented  · 

    Wizards will never agree to giving out wildcards when you have a set completed. Because it basically means, you can buy a rare wildcard for only 1000 gold of 200 gems. A mythic wildcard for 1300 gold or 230 gems is also way too cheap. Check the store if you want to see what Wizards considers an acceptabler prize for some wildcards.

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    Rezzahan#77802 commented  · 

    Foundations has A LOT of cards that you cannot open in packs. Those cards are part of special paper products, and have been added to Arena as part of the set. You want them, you have to craft them.

  15. 1 vote

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    Rezzahan#77802 commented  · 

    Cloud probably was already carrying a Sword granting protection from white. Sigarda's Aid is white and has to target the creature the new equipment would be attached to. It can't due to protection from white.

  16. 1 vote

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    Rezzahan#77802 commented  · 

    Not a bug. The cards have warp while in the hand, they do not have warp while in exile.

    Also, for clarification, "card exiled with warp" (which is NOT what Blade of the Swarm says) and "exiled card with warp" (which IS what the Blade says) are different things. The first would refer to any card exiled via the warp ability, the other refers to cards in exile that have the warp ability.

  17. 0 votes

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    Rezzahan#77802 commented  · 

    If they were put on the field with Smuggler's Surprise, that instant also has a spree mode to give the two creatures put out indestructible if their powewr is 4+, which in this case both have.

  18. 1 vote

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    Rezzahan#77802 commented  · 

    It does. It just so happens, that the base p/t is set to 0/0 by the Case, thus the 4/4 printed on the Labship doesn't matter anymore, it is overwritten. It's a 0/0 with 4 +1/+1 counters. Station 9+ will not change that.

  19. 2 votes

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    Rezzahan#77802 commented  · 

    Descend, Descended, and Descend X need PERMANENT cards. That excludes instants and sorceries.

  20. 1 vote

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    Rezzahan#77802 commented  · 

    No money back when all is as it should be. The dragon did not trigger, because it did not attack. It ENTERED attacking. Thus is was attacking but never attacked. To attack with a creature means to DECLARE it as attacker during the declare attackers turn based action.

    508.4. If a creature is put onto the battlefield attacking, its controller chooses which defending player,
    planeswalker a defending player controls, or battle a defending player protects it’s attacking as it
    enters the battlefield (unless the effect that put it onto the battlefield specifies what it’s attacking).
    Similarly, if an effect states that a creature is attacking, its controller chooses which defending
    player, planeswalker a defending player controls, or battle a defending player protects it’s attacking
    (unless the effect has already specified). Such creatures are “attacking” but, for the purposes of
    trigger events and effects, they never “attacked."

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