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Rezzahan#77802

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  1. 2 votes

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    Rezzahan#77802 commented  · 

    The version you use is depending on the format you are playing. You have no choice in that matter. The version shown in the deckbuilder is only the one corresponding to the format set for the deck. View your collection outside of deckbuilding and you will find both. To play the normal version, you have to play a format that does not include Alchemy and rebalanced cards. So no Historic or Brawl. Don't know about Timeless, since I do not play that format at all.

    The achievement may be due to not having cast enough spells during the game (5 spells seems to be the minimum to count a game, at least for some achievements, like "Your Go".) Or your client has switched to a different format without you realizing. Arena is quite obnoxious to get players to commit to Alchemy.

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    Rezzahan#77802 commented  · 

    The card has two mana costs, and different stats, because it is a rebalanced card, it has TWO versions. In formats, where Alchemy cards are used, you can only use the Alchemy rebalanced version. In all other formats, you use the normal version. You can check wether its the Alchemy version or the normal one, by looking at the card name: The Alchemy version has an "A" symbol in front of the name.

  2. 0 votes

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    Rezzahan#77802 commented  · 

    You have to read your cards in full. Ephemerate was countered on resolution, because its target was illegal. It was illegal, because Fblthp, the Lost has left the battlefield at that time. It left the battlefield, because its ability on it being targeted triggered, resolved, and shuffled it back into the library.

    So, no bug, all as it should be.

    Also, whyever would you expect Fblthp to be put into your hand when casting Ephemerate? That spell only exiles the target and returns it to the battlefield right away. (Provided it gets to resolve that is. Which in your scenario it did not.)

  3. 1 vote

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    Rezzahan#77802 commented  · 

    Tishana's Tidebinder counters abilities. But only if that ability comes from a creature, artifact, or planeswalker will it remove that permanent's abilities. Your first Insidious Roots was always active while the Tidebinder was out. You could have exiled another card from your graveyard that very turn and the Roots would have triggered again.

  4. 1 vote

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    Rezzahan#77802 commented  · 

    Be sure to click in the right order, choosing what you are asked to select. The FIRST choice is the TARGET, the SECOND choice is the SACRIFICE. This is because targets are chosen before costs are paid. And it is totally legal to target your own creature and then sacrifice it to the same spell. Arena SHOULD ask, if you are sure, when targeting your own creature with removal.

  5. 1 vote

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    Rezzahan#77802 commented  · 

    That achievement has an additional hidden requirement: you have to have cast at least 5 spells during that game. This is to prevent it being fulfilled trivially by an opponent scooping on the spot.

  6. 1 vote

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    Rezzahan#77802 commented  · 

    Lumra has a characteristic defining ability (CDA), which defines its power and toughness. However, due to Tishana's Tidebinder removing all its abilities, this CDA is also removed. Therefore, Lumra's p/t is undefined, so it treated as 0, and Lumra dies. (Note, that it DID enter as a 6/6, and stayed a 6/6 until the Tidebinder's ability resolved.)

    This ability removing effect ceases with Lumra changing zones. CDAs also work in ALL zones and even outside the game, so that's why your Lumra in the graveyard is shown as a 6/6, because the CDA can work again.

  7. 1 vote

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    Rezzahan#77802 commented  · 

    Unfortunately, your screenshot isn't very helpful. What we need is a view of the battlefield. My guess is, that there was a card on the field that disallowed creatures entering the battlefield from a library, like a Grafdigger's Cage.

  8. 2 votes

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    Rezzahan#77802 commented  · 

    You lost life, you did not take damage. Damage would have been prevented by the protection.

    Damage to a player usually CAUSES loss of life, but loss of life can occur without damage, like in this case.

  9. 2 votes

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    Rezzahan#77802 commented  · 

    You have to craft the card or open it in a pack, or draft it in a Draft event, or get it as an individual card reward for your dailies. What you got was a card STYLE for the card, not the card.

    What you get from EVERY offer in the store, mastery emporium, or daily deals are card STYLES, not cards. It says so in every single offer. You cannot buy individual cards in the store or emporium.

  10. 1 vote

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    Rezzahan#77802 commented  · 

    See those double arrows on the cards in the collection window? That's the button to expand to show all versions of the card. Your "missing cards" are in there.

    (And just to make sure, because people are constanly complaing here about not getting the cards they purchase in the store, mastery emporium, and daily deals: those aren't cards, they are card STYLES. It says so in every offer.)

  11. 2 votes

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    Rezzahan#77802 commented  · 

    3 creatures attacking,l but only one having attacked. Thereis a difference. To attack means "to be declared as attacker" during the turn based action of declaring attackers. A creature entering attacking never attacked. The Case doesn't care about how many attacking creatures you had, it only counts the number of creatures that were declared as attackers.

    508.4. If a creature is put onto the battlefield attacking, its controller chooses which defending player,
    planeswalker a defending player controls, or battle a defending player protects it’s attacking as it
    enters the battlefield (unless the effect that put it onto the battlefield specifies what it’s attacking).
    Similarly, if an effect states that a creature is attacking, its controller chooses which defending
    player, planeswalker a defending player controls, or battle a defending player protects it’s attacking
    (unless the effect has already specified). Such creatures are “attacking” but, for the purposes of
    trigger events and effects, they never “attacked.”

  12. 1 vote

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    Rezzahan#77802 commented  · 

    This "new" system is actually the old one, before the conga line of death was introduced. Which was nessessary at the time to keep play mostly consistent with how the game played out before combat damage was removed from the stack. (Combat damage used to be an item on the stack pre M10, that could be responded to.) The system before that already let attacking/blockeing creatures assign combat damage freely among their adversaries.

    That aside, nothing really changed in regards to deathtouch by reintroducing the old damage assignment. The "new" system allows to distribute the damage among all blockers. The "old" system did as well. Because 1 damage from a source with deathtouch is and was lethal even for damage assignment, so even under the "old" system, the deathtoucher could plow through the line of defenders. The old system gave you the advantage to know the order in which the damage would be assigned, and you could use spells and abilities to disrupt optimal damage assignmment and keep your creatures alive due to that knowledge.

    Basically, first strike plus deathtouch is as powerful now as it was before. The change to damage assignment did not nerf or empower it.

  13. 1 vote

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    Rezzahan#77802 commented  · 

    Wenn du den Untergangspeiniger spielst, bist du auch unter dem Effekt seiner letzen Fähigkeit: du ziehst eine Karte extra pro Zug. Wenn es also die erste Hauptphase deines nächsten Zuges ist, hast du schon zwei deiner verbleibenden 6 Karten gezogen.

  14. 1 vote

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    Rezzahan#77802 commented  · 

    No, getting the gift first when the spell resolves is what happens with nonpermanent spells. For permanent spells, getting the gift comes from an ETB trigger. And since the controller of the spell also controls the triggers, they can order the gift trigger below the other ETB trigger of the permanent, thus the gift it gotten after the other ETB trigger.

    702.174a Gift is a keyword that represents two abilities. It is written “Gift a [something].” The first
    ability is a static ability that functions while the card with gift is on the stack, and the second is
    either a static ability that functions while the card with gift is on the stack or a triggered ability
    that functions while the card with gift is on the battlefield. The first ability is always “As an
    additional cost to cast this spell, you may choose an opponent.” Paying a spell’s gift cost
    follows the rules for paying additional costs in rules 601.2b and 601.2f–h. The second ability
    depends on the [something] listed as well as whether the object with the ability is a permanent
    or an instant or sorcery spell.

    702.174b On a permanent, the second ability represented by gift is “When this permanent enters, if
    its gift cost was paid, [effect].” On an instant or sorcery spell, the second ability represented by
    gift is “If this spell’s gift cost was paid, [effect].” The specific effect is defined by the
    [something] listed.

  15. 1 vote

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    Rezzahan#77802 commented  · 

    What are those two cards?

  16. 1 vote

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    Rezzahan#77802 commented  · 

    That is a triggered ability of the Barracks of the Thousand, not inherrent to the produced mana. The land has to be on the field to see you using the mana on an artifact/creature spell. Even if you somehow manage to have another Barracks on the field, it still wouldn't trigger, because referring to itself by name only means [this object], not any others that have the same name.

    If this worked as you said, and now it doesn't, then that is because the erronous interaction got fixed.

  17. 2 votes

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    Rezzahan#77802 commented  · 

    Try Brawl

  18. 1 vote

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    Rezzahan#77802 commented  · 

    The land animated by Nissa, was tapped for 2 mana before being animated and untapped. Then that animated land plus three Forests were tapped for 8 more mana. Getting 10 mana to cast Ulamog.

  19. 1 vote

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    Rezzahan#77802 commented  · 

    Karn's Sylex:
    "Players can't pay life to cast spells or to activate abilities that aren't mana abilities."

    Terror of the Peaks:
    "Spells your opponents cast that target Terror of the Peaks cost an additional 3 life to cast."

    So, you have to pay 3 life as an additional cost to target the Terror. But you can't pay life due to the Sylex.

  20. 1 vote

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    Rezzahan#77802 commented  · 

    Goldspan Dragon doesn't care about abilities, it triggers only for spells or when attacking.

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