Rezzahan#77802
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3 votes
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2 votes
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Rezzahan#77802
commented
Playing a land is a very specific game action. Putting a land token onto the field does not qualify, nor does putting any land onto the field via some spell or ability. To play a land you have to explicitly engage in the special action of playing a land. Taking any action that resembles that special action, even if that action does exactly the same, does not make it that special action.
116.2a Playing a land is a special action. To play a land, a player puts that land onto the battlefield
from the zone it was in (usually that player’s hand). By default, a player can take this action
only once during each of their turns. A player can take this action any time they have priority
and the stack is empty during a main phase of their turn. See rule 305, “Lands.” -
3 votes
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Rezzahan#77802
commented
The problem is, that is was not your turn, and so it was not your end step. The trigger explicitly requires it to be YOUR end step to trigger, along with an opponent's creature having died during that turn, to do all the things listed as its effects. So to get the trigger, it has to be your turn, AND an opponent's creature has to die during that turn BEFORE the end step begins. (This is due to the if-clause being an intervening-if clause, so it is essentially an extention of the trigger condition. And all the conditions have to be true to trigger the ability.)
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2 votes
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Rezzahan#77802
commented
And that protection does nothing against Split Up.
Protection only does four things (DEBT):
Objects with the stated quality
- cannot Damage the permenent/player
- cannot Enchant/equip the permanent/player
- cannot Block the creature
- cannot Target the permanent/playerWhich of those things is Split Up doing? Actual Answer: none. Therefore protection is not relevant here, Ureni gets destroyed.
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1 vote
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Rezzahan#77802
commented
The issue is the Alchemy version of Shipwreck Sifters. The wording on the card makes it NOT a dies trigger, so Hushbringer doesn't apply. Wether Teysa should apply or not, I'm not sure. Arena seems to determine that it does.
Also, a Wrath of God like board wipe WILL cause Teysa to apply to dies triggers even if she also dies to the Wrath. This is because leaves-the-battlefield triggers are checked by the game according to the state PRIOR to the event, at which point Teysa was on the battlefield.
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0 votes
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Rezzahan#77802
commented
Your Gruff Triplets died with 0 power due to being subjected to Locthwain Scorn's -3/-3. 0 power means 0 counters.
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1 vote
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Rezzahan#77802
commented
Not a bug.
Sheltered by Ghosts:
"Enchant creature YOU control"Changing the controller of SbG makes it illegally attached, since the controller of the enchanted creature and the controller of the aura are now different players.
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1 vote
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Rezzahan#77802
commented
The lower row of rewards in the Mastery Pass is only awarded, if you have purchased the Mastery Pass. You retroactively get all rewards up to your current level when you purchase the Pass.
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2 votes
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Rezzahan#77802
commented
That's unfortunately not possible withing the current framework of the rules. Because targets have to be chosen when the trigger is put on the stack, but the "may" option to actually execute the trigger only happens on resolution.
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1 vote
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Rezzahan#77802
commented
A fight is not combat, and damage caused by a fight is never combat damage. Combat damage is only the damage dealt by attacking and blocking creatures during the turn based action of dealing combat damage in the combat damage step. ANY OTHER DAMAGE is not combat damage.
If an interaction such as you described is being used in paper magic, the player does not adhere to the rules of Magic. They are cheating. Arena handles this correctly (there is nothing to handle, since there is no trigger), your paper Magic group does not.
From the Comp rules glossary:
Combat Damage
Damage dealt during the combat damage step by attacking creatures and blocking creatures as a
consequence of combat. See rule 510, “Combat Damage Step.”And from the rules for fight:
701.12d The damage dealt when a creature fights isn’t combat damage. -
1 vote
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Rezzahan#77802
commented
"Why are people using this card when I cannot?"
Because they are playing Oracle of the Alpha, which summons the card into their deck, and you do not.
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1 vote
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Rezzahan#77802
commented
Did their hand size limit really not return, or did they just not discard when your turn ended? Because the later won't happen, since a player's hand size limit only matters when that player's turn ends. You only have to discard to hand size limit in YOUR turn's cleanup step.
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1 vote
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Rezzahan#77802
commented
Then some effect (like Voice of Victory, Grand Abolisher, etc.) prevented you from casting it. Don't assume, that just because your card is an instant, that you get to cast it. Magic has A LOT of cards, so read the ones that are on the field.
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1 vote
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Rezzahan#77802
commented
Marketback Walker has DOUBLE X in its cost, so you have to choose X and then pay it TWICE. The only viable choices were 1 (costing you 2 mana), or zero.
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1 vote
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Rezzahan#77802
commented
Neither card is Standard legal. They are special guests in the FF set, renamed and with alternate art. Special guests are not added to the Standard card pool. You will find those cards in your collection under either name IF you look outside Standard, and if you got the actual cards not just card styles.
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1 vote
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Rezzahan#77802
commented
Special Guest cards are not added to the Standard card pool. So you can only use a special guest card in Standard, if it already has a Standard legal printing. Isshin rotated out of Standard with Kamigawa Neon Dynasty, so there is no such printing in Standard right now. The card is not legal in Standard.
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1 vote
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Rezzahan#77802
commented
In your screenshot Zodiak clearly has taken damage, and is covered by a protective effect, likely indestructibility. So you tried to combine damage with toughness reduction to kill an indestructible creature. That does not work. Arena displays marked damage on a creature by showing a redcued toughness to make it easier to see, how much more damage is needed to destroy the creature. But damage does not reduce toughness. So the Zodiark still has positive toughness, is indestructible, and has taken lethal damage. Therefore it lives. To kill an indestructible creature you have to reduce its toughness to 0 or less in its entirety with actual toughness reducing effects.
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1 vote
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Rezzahan#77802
commented
Crafting cards has gotten an overhaul quite a while ago. Now you use up only a wildcard for the lowest rarity printing of a card, regardless of the actual version and rarity of the card you want to craft. Both Aetherflux Reservoir and Helm of the Host have rare printings on Arena, therefore crafting any versions of the cards costs only a rare wildcard.
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1 vote
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Rezzahan#77802
commented
Which cards exactly are you using? Because paying life is not the same as losing life. You can lose a lot of life to your own effects without ever paying any life.
Infernal Grasp and Infectious Inquiry are two examples of losing life without paying life. So cards like these do not contribute to the achievement.
The rare fetchlands like Arid Mesa are examples of cards that DO make you pay life.
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2 votes
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Rezzahan#77802
commented
Did you order the triggers correctly? The Mayhem Devil trigger must resolve first, and it must target the opponent, so that Gev can apply to the returning Putrid Goblin after the Mayhem Devil has dealt damage to the opponent.
That trigger REQUIRES two targets, one target permanent (which should be no issue as there should be lands to target abound) AND a nonlegendary permanent card in your graveyard, which you probably did not have (the two meld parts for Ragnarok don't qualify as they are both legendary). Therefore, with you being unable to select the required number of targets, the trigger was removed from the stack right away.