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Allirog#15154

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  1. 142 votes

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    Allirog#15154 supported this idea  · 
  2. 500 votes

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    Allirog#15154 commented  · 

    This is not a platform specific issue but a plain bad application design. The game is loaded with lots of useless animations that bring nothing to the gameplay. There is no way to disable part or all of the animations/graphic effects to not only reduce the battery drain but to also allow people to play on lower specification devices. I would love to see a switch to enable a spartan mode with no animations at all but just the minumum to play the game...

    Allirog#15154 supported this idea  · 
  3. 1 vote

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    Allirog#15154 commented  · 

    Oh, I've learned something today. Thank you very much for your comment. This idea should be closed.

    Allirog#15154 shared this idea  · 
  4. 2 votes

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  5. 11 votes

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    Allirog#15154 commented  · 

    Also seen this but had it together with a card win as the result of a daily win and had a network error with a message like saying to try again later. I had to quit and never seen the reward nor the earned card at my next game start.

  6. 5 votes

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    Allirog#15154 commented  · 

    If the game ends as the result of the combat, the opponent's creatures that died during that combat are not counted as killed and thus making the quest progress. I hope it's a bug and is not a game cheat behaviour done on purpose as many others like showing (most of the time after 5+ daily wins) the incorrect reward for the next win.

    Allirog#15154 supported this idea  · 
  7. 5 votes

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    Allirog#15154 commented  · 

    If the game ends as the result of the combat, the opponent's creatures that died during that combat are not counted as killed and thus making the quest progress. I hope it's a bug and is not a game cheat behaviour done on purpose as many others like showing (most of the time after 5+ daily wins) the incorrect reward for the next win.

    Allirog#15154 supported this idea  · 
  8. 8 votes

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    Allirog#15154 commented  · 

    If the game ends as the result of the combat, the opponent's creatures that died during that combat are not counted as killed and thus making the quest progress. I hope it's a bug and is not a game cheat behaviour done on purpose as many others like showing (most of the time after 5+ daily wins) the incorrect reward for the next win.

    Allirog#15154 supported this idea  · 
  9. 760 votes

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    Allirog#15154 commented  · 

    Yeah, just seen it too. Here's my log which ends at the beginning of my next turn.

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  10. 735 votes

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    Allirog#15154 supported this idea  · 
  11. 7 votes

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    Allirog#15154 commented  · 

    Yeah, the Hulk is bugged. Did not trigger when insta-flickered with Thassa, Deep Dwelling in my case. Attached here is my log file.

    Allirog#15154 supported this idea  · 
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