Arbitrary Not-A-Random control make game sucks: e.g. Tibalt's Trickery
Since one day, Tibalt's Trickery had become not work in its expected probability.
Obviously the tendency of that a card with lower mana value, even another copy of Tibalt's Trickery, is selected became stronger.
Even if user's complaints increases on some card, randomness must be inviolable. Arbitrary control make card game sucks.
Immediately, fix its shuffle system into true random one.
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Elsinoe#64921
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