Product Suggestion Leave Historic Alone
With the new Alchemy format, can we please have it separated from Historic? You are going to be nerfing cards considering the standard environment, please leave them alone for Historic decks.
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ihlenfeldt#94051
commented
I can't justify reinstalling Arena after removing it due to the restrictive costs associated with historic. I used to spend a great deal on Arena but cannot justify it if my cards are suddenly going to be worthless with no recourse.
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febrr#15571
commented
Those Cards are so annoying.
They not only ***** with Historic as a format, but with the very fabric of the game itself.
Who was asking for ******* perpetual abilities on ******* cards in hands, decks and graveyards?Just take that trash and put it in some alchemystoric kindergarden right next to the alchemy standard one.
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LadyZoe#34145
commented
How historic is handled will determine whether I keep arena installed. I'm starting to wonder if Magic is still for me
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ChickenTendies.zip#26757
commented
This was the worst idea. If I'd have known you were going to nerf cards I wouldn't have spent wildcards on them. Alchemy AND Historic or Historic only!
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Helldozer#95207
commented
Making Alchemy nerfs the same in historic as they are in standard is like banning lightning bolt in modern because it's too good for standard. It's literally the dumbest decision I've ever seen and I've been playing the game since Odyssey block...
Let me play Alchemy but also LET ME PLAY HISTORIC. They are two incredibly different formats and for them to have the same "nerf list" is absolutely brain dead.
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SilverSwag#59848
commented
Alchemy should be the only format with rebalanced paper cards, leave them out of historic.
Historic should be paper cards as printed + the digital only cards. -
Firebrandd#95867
commented
Give us Historic back and keep Alchemy in its own queue. You literally implemented it in the most anti-consumer way possible by not giving us wildcards when you nerf our cards. Until it's rolled back I'm done spending time or money on MTGA.
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KibeththeWalker#29403
commented
Haven't played since the announcement because this 'bug' makes the historic game unplayable
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Atazerty#03310
commented
I've not played a single game of standard in the last 4 months patiently waiting for the well deserved epiphany ban and this is your answer to not look as fool and pretend you've not screwed again by having no ban in standard for a whole rotation ???????? Yeah ******** WI$ard$ no one asked for this digital only **** except your shareholder. Your silence on the current outrage is criminal. I hope some heads falls in your office for this non sense.
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Prot4g#85589
commented
When I started playing Magic, it was in 2012; things at that time felt great. I played from Return to Ravenica - Khans of Tarkir Standard very religiously, and then dialed it back after the 4-color decks started being dominant and common, with fetchlands pricing me out of the game. After Khans rotated, I ended up being entrenched in Battle For Zendikar Standard, and played religiously once again until about Eldraine.
Along the way, I purchased a lot of side and supplemental products; all I play nowadays is Commander; and I rarely update my paper decks. I play with a small group of friends on occasion and that's it. When we are playing online, we've stopped using Arena, and instead use some kind of client for playing your game. Tabletop Simulator on Steam is great, and there are many other alternatives; we just get mods that include all of your cards for free, play them in decks by saving images and boom; building a deck isn't hard. Kind of beyond paying you to play this game at this point.
You created Modern Horizons; meant to fulfill a purpose, it reprinted cards that needed it so that the price point of the game would come down.
Eternal Masters focused on reprinting more Legacy/Vintage/Commander stuff, and it fulfilled a purpose.
Historic Horizons was just...why? These were all cards released on your client or stuff only obtainable from there? You didn't learn with Modern Horizons that including cards of your own design meant to "shake-up" the Modern environment is a bad idea.
Modern's supposed to change with the sets you naturally release; you make mostly cards designed for Standard sure, but your excuse back in the day to make Modern Horizons was that the power level of Standard is often too low to print stuff there that's not broken but good for Modern.
Then you made Once Upon a Time, Oko, Omnath, Field of the Dead, Golos, Winota, and so many more cards. There's so much potential here for things; and that's the point Modern focused normally on small changes that built up over time to create great stuff. Modern wasn't meant to be shaken up this much; while I love it when decks become good in a format, slow changes are best; you'd make Standard sets that eventually created some unique changes like Humans and Death's Shadow and evening the RB Hollow One deck. So many new decks come and shake up stuff, then you started adding stuff to it to spice it up more.
Before I get more mad and ramble on, what I'm trying to say is; stop adding stuff manually. Design your sets to impact multiple formats in creative ways. Ban problem cards, and stop making sets designed specifically around "improving" a format. None of you at WotC play this game nearly as much as the players through your design/testing process. People will break what you think "fixes" it, because none of you understand the dials and knobs you are trying to turn. You create new cards because you want to invalidate older things, and make money off the fact that your in-game economy is terrible and designed to be a predatory system.
It's a digital card game. I don't even get to own the physical cards. Why does it cost *so* much to keep up with this game. I'd play it more if I could get better cards faster and more consistently so that I could own multiple good decks, but I often end up stuck making hodge-podge piles of "somewhat playable" stuff, which often can't handle the amount of quality rares, mythics, and uncommons that one deck has.
I've come to learn over the last few years that I can enjoy Magic without the company that makes it.
Secret Lairs constantly pour out cards that could easily be in sets; Masterpieces and Innovations were the pinnacle of "how do we make it possible for just anyone" to get cool and interesting cards randomly. Now they are specifically available to bots and whales and that's just not gonna jive with me.
Magic isn't dead; it isn't dying. It's a cow that can be milked infinitely, most likely; but I'm genuinely convinced that the best years of Magic are behind it. Everything forward might be a lot of "Magic", but it's lost the actual Magic that made it great; well-designed sets, products designed on helping people get cards and decks to play for a reasonable price, and a planeswalker points system designed to get cool items and things into the players hands for being at their local game store and signing in.
Now I get Arena codes for pre-releases, which I can't even use; and every product I buy beyond that doesn't give me codes for anything. Can't redeem my Commander deck on MTGO; that'd cut how much money you guys make. Can't redeem the booster box I just bought; you could get twice that money from me possibly if you don't give me it.
Fuck you guys. Nothing is about player convenience; it's about what's convenient for WotC.
And now? You guys want to nerf what the actual cards (that YOU made) do. It's a paper-first game. What the hell?
Pass me with that shit.
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Thepookster#27948
commented
Due to the addition of Alchemy and everything that it represents, I have uninstalled Arena in addition to cancelling ~700$ worth of Secret Lair orders.
Is that the feedback you were looking for?
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Takimaster#03449
commented
Leave historic alone or just bring pioneer to arena
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hina#48907
commented
This has to be the single most unanimously disliked decision WotC has made and that's saying something considering the Fortnite UB.
Please stop changing eternal formats for the sake of trying to get them to buy standard. People who weren't buying standard aren't going to start just because you've destroyed their favorite eternal format. They're just going to go play a different card game.
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Cameron_Sykes#52556
commented
My play has been declining for months now due to the drastic and frequent changes arena has gone through. The amount of bans and unnecessary product drops makes playing arena almost pointless. Long time players are not willing to stay through cash grabs. The long term effects of these practices will be seen in time.
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psychatom#26386
commented
I had initially submitted a bug report because I assumed that there was no way WotC would intentionally do something so asinine. I was legitimately surprised to learn this is what they intended since it's so obviously infuriating.
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avafans#70107
commented
Hey. I feel the same. Kinda lost the joy to play historic as it feels "fake" now. Also don't wanna spend wildcards on cards that might get the nerf hammer, even worse than the ban one.
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TacticalCelebrant#88203
commented
The mental load of this game is getting out of control. I already have to keep track of what cards are in what boosters. Deck building is a mess. I can't handle trying to remember which cards have been changed between arena and paper. It's exhausting.
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cojoMan#80110
commented
Please separate it. I'm counting the gems I have left until I leave MTGA for good. This was not FORETOLD, and if I knew I wouldn't have been investing in historic like I am, with so many completed sets. I guess some people like to be casino mages, I at least want the option to NOT to and still enjoy my favorite format.
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Greed81#45800
commented
Invalidating the hundreds of dollars I dropped each expansion, just because I thought you would keep historic as true eternal format when there is no dusting system. Nice job Wotc and you won't get anymore of my cash.
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skmagiik#56556
commented
Alchemy should have it's own version of eternal format, unaffecting historic!
If you won't do this at least give us pioneer