Endless Loop turn timer interaction
1 - Endless loop by opponent using Heliod Sun crowned, Soul warden and Scurry Oak. I had 2 soul wardens and a Trelasarra Moon Dancer. So when opponent looped, it would double for me. No matter how fast i clicked done for the Trelasarra proc, it was using my turn and extra time counter, not the opponents, despite the action being his.
2. - PC
3. - My turn counter going down on his turn and my action despite not taking more than a second pressing done.
4. - It's his combo, why is my turn dropping first?
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Johnny Bartlett#16254
commented
Yes this happens often, not just with this specific interation. while opponent makes a play (creating a lot of tokens for example), even if you click resolve all or pass, whatever, if you are left to click through a bunch of things your timer starts, which is stupid for lack of a better word