Raise the Past
I was playing a hare apparent deck with life gain and my opponent had milled about half of my deck. I played a raise the past and 15 hare apparents came on to the battlefield with 3 life gains (2 angels I already had and a lifecreed duo). Obviously easy win, the issue is as the game was adding my life and my 200+ bunny tokens it was using my timeouts and I almost ran completely out of time as if I had any control on what was happening. I would hate to lose an easy win game due to a game error... screenshot attached shows how many cards came back (2 angels were only cards I had out at the time that raise the past was played).
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