Change Daily/weekly WINS structure as well as daily quests
Title sums it up pretty well. Attacking with 45 creatures can take ages when playing against the algorithm, queue up with an aggro/token deck, 90% of what you'll play against is discard or control and you get to attack with 2-3 things a game before they boardwipe or counter, or kill or discard all your threats.
Playing 25-35 lands. sure it happens naturally but land *****, bad rng, etc. can result in 2-3 lands a game sometimes before losing on turn 4.
Playing 30 creatures, just so fricken slow.
And the most egregious of all of them! Drum roll please. DAILY AND WEEKLY WINS.
I've had loss streaks in standard play with meta, jank, etc decks of 8-10 games, switch to starter deck and my opponent gets a perfect draw 3-5 games in a row. Now i've been playing this game for an hour and dont even have a win yet, and not counting games I didnt play because the shuffler gave me no lands in a 24 land deck, and then a 1 lander after mulligans.
It sucks to play a game, something you are supposed to be enjoying, whose quests primarily enforce playing until you win, to get the most exp and rewards, for over an hour, and make zero fricken progress.
And then you tack that on to two of the 'weekly' recurring quests. Daily and weekly wins. So please for the love of the community and players, change this to games played. Require like 3-4 turns before credit is given. Because as it stands, it's just frustrating and dumb.