Triggers/Interactions that cause a card to display on the right side of the screen cause Denial of Service
Prior to the rollout of the TMNT set/scenery, this was not an issue.
What happens:
A card will cause the opposing player to interact with the board/game somehow. For example, a card will cause the opposing player to mill two cards. The card will display on the right side of the screen, which is correct behavior: it's showing me what the player is supposed to do. The problem is this state of the game does not progress. I cannot tell if it's something that is actively being exploited by the opposing player or if it's a lag/race condition of some sort.
It should be noted that in almost all the cases, I am not the Active Player at the time. The interaction is up to the opposing player.
This has happened atleast 4 out of my last 10 games.
What this causes:
The game will think that I am not responding to whatever action is currently on the stack, but the only things I can do in the UI are send Emotes, Hold down my finger on any card to see the detailed screen, and sometimes I can click the Cog icon that allows me to access the "Concede" option. This results in me having to use up all my Timeouts (despite all my best efforts to get the game moving).
When I click the Cog and go to Concede, all that does is remove the Cog and I'm stuck in a worse spot.
I have to power off my device and then re-enter the app. When I re-enter, the game will say that I need to download 1 Gig worth of assets (I always have to download it if this bug occurs).
I mention the phrase "Denial of Service" because I am put in a spot where the only option is to power off then try to start a new game hoping I don't have the same issue.
Device Information:
OS: iPadOS Version 16.7.14
Model Name: iPad (5th Generation)
Model Number: MPGT2LL/A
Network Settings: Connected Via WiFi