Add a Resync Feature where there are many stacks
when game ends in incorrect Draw due to (not looping) many stacks and time out and issues of client side which is unacceptable. A forced resync can solve this if it is a client issue. They say ALt+F4 and reopen the game can help but most of the time it does not! Since the game was out the problem haven't solved. I noticed they cut the timer shorter and shorter just to reduce the waiting for the client to resolve and now they even let it happen one side - when the time is up and stacks still on resolve the game immediately ends which is dumb way to deal with it.
The feature is when the stacks go too many which number is many I think the devs know better, a Resync happens. Or any time the game struggles, a Resync happens. So no more unfair Draw ever again.