Priority was automatically skipped (when it shouldn't)
Opponent on the play, I am on the draw.
Turn 1: Opponent plays a land, passes the turn, i play a land and Llanowar Elves
Turn 2: Opponent plays a land, has 2 mana open, passes the turn, I play a land, then in detail:
- I play Badgermole Cub (tapping 2 lands)
- Cub resolves, Cub's ETB is added on the stack (i target a land)
- Opponent casts Sear, targeting Cub. I have Llanowar untapped. I EXPECT to tap it for 2 Green mana, because I have 2 mana creatures in hand
Sear resolves automatically without giving me any proirity, I loose a chance to tap Llanowar correctly to get additional mana. This may cost a win.
Platform: Linux
Log file attached (logs were dumped right after the game with this bug).
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SuperArmor#23129
commented
And happened one more time with full control. Log here: https://github.com/SolderingArmor/mtga-error-log/blob/master/Log20260603_152104.log
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SuperArmor#23129
commented
Happened again with full control on!
Untapped Leyline Weaver (Spider Manifestation) on the field, 3 untapped lands. I tap 2 lands, play and resolve Badgermole Cub. I have Formidable Speaker in hand and I expect to tap Leyline Weaver for 2 and one untapped land for 1 to play it. Full control is on!
Before Cub's triggered ability is resolved opponent kills the Cub and I have no time to tap!Yet again website does not allow me to upload logs, here it is on github: https://github.com/SolderingArmor/mtga-error-log/blob/master/Log20260602_130354.log
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SuperArmor#23129
commented
For some reason I can't attach my log (it's 32 Mb), I uploaded it to Github instead:
https://github.com/SolderingArmor/mtga-error-log/blob/master/Log20260424_140007.log -
Blackwell#18030
commented
Happened to me as well today on Windows.
Not sure if switching to full control would have prevented this, but it should certainly work without that since you can't always predict when your opponent will cast removal.
Log attached.