Priority was automatically skipped (when it shouldn't)
Opponent on the play, I am on the draw.
Turn 1: Opponent plays a land, passes the turn, i play a land and Llanowar Elves
Turn 2: Opponent plays a land, has 2 mana open, passes the turn, I play a land, then in detail:
- I play Badgermole Cub (tapping 2 lands)
- Cub resolves, Cub's ETB is added on the stack (i target a land)
- Opponent casts Sear, targeting Cub. I have Llanowar untapped. I EXPECT to tap it for 2 Green mana, because I have 2 mana creatures in hand
Sear resolves automatically without giving me any proirity, I loose a chance to tap Llanowar correctly to get additional mana. This may cost a win.
Platform: Linux
Log file attached (logs were dumped right after the game with this bug).
-
SuperArmor#23129
commented
For some reason I can't attach my log (it's 32 Mb), I uploaded it to Github instead:
https://github.com/SolderingArmor/mtga-error-log/blob/master/Log20260424_140007.log -
Blackwell#18030
commented
Happened to me as well today on Windows.
Not sure if switching to full control would have prevented this, but it should certainly work without that since you can't always predict when your opponent will cast removal.
Log attached.