Trigger ordering suggestion
I've noticed a few problems with the way triggers are stacked in B/R (or mardu) Cool But Rude. When i play the deck, i have to manually stack my triggers for two main reasons: 1. The game stacks inti's trigger on top of CBR, which is literally never the preferred order. Often you're attacking with only one card in hand, so if you pitch to inti, you dont even get a chance to loot, so you're forced to choose to resolve one or the other, never both. Even if you have 2 or more in hand, it is always preferable to see what you draw from CBR (and what you reveal from inti) before deciding whether to pitch or not. The other trigger issue i have is when attacking with a 6/6 moonshadow while inti is on the field. If I pitch a permanent card to inti, targeting moonshadow, the game stacks moonshadow's trigger at the very bottom, such that the game attempts to put a +1/+1 counter on moonshadow BEFORE removing the final -1/-1 counter, making moonshadow's trigger a needless waste. This is somewhat of a fringe scenario, but has happened to keep more than once. Also, monument to endurance has been acting kind of buggy on me. Often times when I check the monument to see which modes are still available for the turn, it shows options grayed out that shouldn't be. I dont think it's ever actually cost me a trigger, so the monument still works the way it should, but for some reason it sometimes displays the wrong information when you tap and hold to check available modes. This problem occurs most frequently when checking the monument during an opponent's turn and/or you have multiple monuments on the field.