Electroduplicate not allowed to combo
I am currently playing ranked with a deck based around casting sorceress' schemes and electroduplicate endlessly. The idea is to create an infinite number of creatures, typically leyline weaver, then swing for lethal. The problem is that, once every 10 games or so, I am faced with a message "Please take a different game action or the game will end in a draw." These are cases where I have cast Schemes targeting electroduplicate -> Duplicate weaver -> Duplicate weaver -> Flashback schemes on duplicate -> Schemes on exiled schemes and repeat. This is clearly an engine error, as making infinite tokens is a time-honoured tradition, such as the classic Felidar Guardian/Saheeli Rai.
I appreciate that this rule is present to prevent stalling games out, but it should not have a mechanical impact for decks that are progressing the game state. Sometimes this prevents me from creating enough tokens to swing for lethal, when otherwise I'd be able to win.