Brudiclad, Telchor Engineer- Is poorly coded and lags the game until it crashes.
Whenever you have multiple Brudiclads with something like Helm of the Host, each individual trigger stacks and must be manually resolved. This also causes the game to lag even after all triggers are resolved. Instead, there should be an option to resolve all but the last trigger, then turn all tokens into a copy of another token at the end of all the triggers.
I dont know how to fix the poor coding issue where in excess of 20 Brudiclads the server just lags.
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