ghostmode#80828

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  1. 6 votes

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    ghostmode#80828 commented  · 

    Look out to see if you’re using a treasure token to cast it, or a card like Moonsnare Prototype, because those artifacts will be your first activation for the turn even after you cast Tezzeret.

    Also I think channel abilities of artifacts count too, which I’m not sure if that’s correct or bugged.

  2. 2 votes

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    ghostmode#80828 shared this idea  · 
  3. 171 votes

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    ghostmode#80828 commented  · 

    I agree with the sentiment of appreciation for the two formats (standard and alchemy) being separate, and I also agree with the frustration of how the Historic format has been treated. totally disrespectful how the company has made the format "to use your cards from the past sets" into legacy lite and incorporated digital only cards that outclass all the cards from the last sets without any warning that this would be how MTGA is run.

    not to mention cards like Sign in Blood and Faithless Looting which are commons that simply outclass the volume of the historic format gameplay are printed at rare because of this. or the ways in which they've seemingly tried to avoid giving wildcards more recently.. suspicious nuisance.

    ghostmode#80828 supported this idea  · 
  4. 1 vote

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    ghostmode#80828 commented  · 

    sometimes I play a losing game to the end if I want to make sure the opponent is willing to know when they have the final blow and take the swing. that's sometimes more important to me than if they can play reactively with no intention of closing out the game until I concede. I don't personally like that attitude, and it has nothing to do with the deck one is playing. I played against someone who's win-con was that I would eventually mill out first by naturally drawing, and we both saw that and it was frustrating, funny, and fine. A concede on my part was appropriate. I also often let opponents take their turn just cause they might want to, but I try to judge if they'd prefer I concede maybe if they're playing a slower win-con and I see they are aware of my possible tricks and waiting but have an overwhelming victory and maybe we both are comfortable to move on.

    So, by the way, you might see that there are situations it wouldn't be appropriate for incentive to see a game through. That game was my loss, but neither one of us wanted to wait 45 minutes for it. it's a neat idea, but i think an unfortunate reality of playing awesome MTG combos online is that you have to get lucky to find a game where the fun move actually wins you the game, or come across an intuitive opponent who is either nice or wants to see the combo too, for laughs.

    -some random guy, not WotC staff

  5. 2 votes

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    0 comments  ·  MTGO Issues » Cards  ·  Flag idea as inappropriate…  ·  Admin →

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  6. 842 votes

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  7. 36 votes

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    ghostmode#80828 commented  · 

    Totally agree, this one needs something done to fix it.

    ghostmode#80828 supported this idea  · 

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