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Nigh Human#94348

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  1. Algorithm Improvement

    884 votes

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    Nigh Human#94348 commented  · 

    Oh don't worry, they fixed it. Now it's 100% based on the cards you use regardless of the quality of your deck and ask they do is pair you with the exact counter to your deck.

    Nigh Human#94348 supported this idea  · 
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    Nigh Human#94348 commented  · 

    As of the recent patches I agree. My decks that easily were getting me to mythic suddenly can't win. For the last month my average wins have been 2 out of 10 if I'm lucky.

    And it's not too do with the new set either as 90% of matches people aren't using new cards.

    I'm either getting the worst pulls imaginable, screwed on mana completely, or I keep getting paired magically with the exact type of deck that can beat mine.

    Even down in silver this was happening, SILVER. You know the rank where the literal starter decks they give you can get you to gold.

    I just got done played 8 matches and lost every single one with a deck that has previously got me to mythic months upon months.

    It makes zero sense.

  2. Scute Swarm Gamebreaking

    337 votes

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    Nigh Human#94348 supported this idea  · 
  3. 85 votes

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    Nigh Human#94348 commented  · 

    Scute Swarm is insanely broken. It makes the game not fun and only causes a ton of wasted time in waiting for triggers.

    Reasons why it's broken.

    1. It's too cheap to pull out.
    2. It's not legendary so you can have more than 1 out only exacerbating the issue.
    3. The ability being triggered by landfall in a green deck? Come on.
    4. The fact it's copied tokens have a mana cost. What even is that?!? No other copies like that get a mana cost. It just makes trying to stop it even more difficult.
    5. Allowing it to be mutated and keeping its abilities. This is by far the most broken thing about it. It's bad enough dealing with endless 1/1s.

    This card is literally absurd. There is Zero reason this card shouldn't be banned already. The fact is still going strong in both standard and Historic is asinine.

    It essentially forces you to either get rid of it immediately (which is not possible with a ton of decks) or run a board wipe card in every single deck just in case you run into it. Which is not a reasonable thing to expect. Please ban this card.

    Nigh Human#94348 supported this idea  · 
  4. 5 votes

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    Nigh Human#94348 commented  · 

    It shouldn't be allowed. Not only does it create the infinite loops as stated before, the actual rule in MTG is that you have to be able to shuffle your deck manually unassisted and 250 is by far too many for almost anyone without large thin hands to be able to shuffle.

    It really makes it not fun with the online deck builders existing too.

    I'm not saying get rid of large decks, but they should be separate ranked divisions.

    Standard and Historic 60 card only.

    Standard and Historic 100+

    Would not be that hard to change and it would greatly level the playing field for us trying to play traditional 60 card decks.

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