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  1. 1 vote

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    Rezzahan#77802 commented  · 

    702.124j “Partner with [name]” represents two abilities. It means “You may designate two
    legendary cards as your commander rather than one if each has a ‘partner with [name]’ ability
    with the other’s name” and “When this permanent enters, target player may SEARCH THEIR LIBRARY
    for a card named [name], reveal it, put it into their hand, then shuffle.”

  2. 1 vote

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    Rezzahan#77802 commented  · 

    Not as many bugs as people here complain about, many simply are unable to read their opponent's cards. Frequent offender for this particular situation is Voice of Victory.

  3. 2 votes

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    Rezzahan#77802 commented  · 

    Hexproof prevents the opponent from TARGETING the permanent. And ONLY that. "Destroy all" and similar effects do not target, they simply affect all relevant permanents. Same goes for protection by the way, though damage based wrath effects will be stopped by it due to protection including damage prevention.

    115.10. Spells and abilities can affect objects and players they don’t target. In general, those objects and
    players aren’t chosen until the spell or ability resolves. See rule 608, “Resolving Spells and
    Abilities.”

    115.10a Just because an object or player is being affected by a spell or ability doesn’t make that
    object or player a target of that spell or ability. Unless that object or player is identified by the
    word “target” in the text of that spell or ability, or the rule for that keyword ability, it’s not a
    target.

    115.10b In particular, the word “you” in an object’s text doesn’t indicate a target.

    702.11b “Hexproof” on a permanent means “This permanent can’t be the target of spells or abilities
    your opponents control.”

  4. 1 vote

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    Rezzahan#77802 commented  · 

    Read Voice of Victory. Not a bug.

  5. 3 votes

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    Rezzahan#77802 commented  · 

    Mutagen Man, Living Ooze?

  6. 1 vote

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    Rezzahan#77802 commented  · 

    Did you control another Ally creature to target?

  7. 5 votes

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    Rezzahan#77802 commented  · 

    With a lot of cards in hand over the hand size limit, the game asks you to select card to KEEP. The rest is discarded.

  8. 1 vote

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    Rezzahan#77802 commented  · 

    Learn to read. All they needed was their commander to live to the next turn. That got them the two cards needed to combo off.

  9. 2 votes

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    Rezzahan#77802 commented  · 

    They probably had Voice of Victory on the field.

  10. 1 vote

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    Rezzahan#77802 commented  · 

    Planeswalkers enter with loyalty counters. Except Solemnity makes it enter with no counters. Thus it is a planeswalker with 0 loyalty counters, and is put into the graveyard because of that.

  11. 1 vote

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    Rezzahan#77802 commented  · 

    Improvise only lets you tap artifacts to pay for the generic part of the cost. It is different from convoke. You cannot pay the colored portion of an improvised spell by tapping artifacts.

  12. 2 votes

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    Rezzahan#77802 commented  · 

    They they had something out on the field protecting them. Like a Crystal Barricade.

  13. 2 votes

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    Rezzahan#77802 commented  · 

    He was playing black. Chances are very high, that he had Nowhere to Run on the field.

  14. 1 vote

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    Rezzahan#77802 commented  · 

    Life gain triggers cannot save you when dying to combat damage. By the time they would make it to the stack, let alone resolve, you have long lost the game. The first thing that happens after combat damage is dealt is a check of state based actions. One of which is a player losing the game for having 0 or less life. Only after state based actions are triggers put on the stack.

    What can save you is lifelink, since that alters the results of damage, and thus the life is gained before state based actions are checked, as part of damage being processed.

    Also, South Wind Avatar only triggers for your own creatures dying.

  15. 1 vote

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    Rezzahan#77802 commented  · 

    An overloaded Cyclonic Rift does not target anything. All instances of the word "target" are replaced with "each", that's what overload does. So the spell returns each nonland permanent not controlled by its caster to hand, no targeting involved.

  16. 1 vote

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    Rezzahan#77802 commented  · 

    And Thalia and the Gitrog Monster makes the opponent's nonbasic lands enter tapped, played or otherwise. Tree of Tales is a nonbasic land.

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    Rezzahan#77802 commented  · 

    Due to Thalia and the Gitrog Monster.

  17. 1 vote

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    Rezzahan#77802 commented  · 

    And why would that be tied to it being a creature? Do you think artifacts, enchantments, and other permanents do not have any effects when not being creatures?

    The only thing Xenagos's devotion ability does is turn him into a noncreature if not enough devotion is present. That's it. Regardless of his types, he will always have the triggered ability. And that ability does not reference Xenagos's power, it references the targeted creature's power, essentially doubling that creature's power.

  18. 1 vote

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    Rezzahan#77802 commented  · 

    Half the library goes away, then half of the remaining library goes away. Copying a library halving spell/ability will not result in the whole library going away. It will result in a fourth of that library remaining, regardless of the number of cards in it.

  19. 1 vote

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    Rezzahan#77802 commented  · 

    Returning the land via earhtbending is not an ability granted to the land. It is a delayed trigger set up by the resolving spell/ability that earthbended it in the first place. That delayed trigger is simply waiting for the trigger event to occur and then triggers.

    603.7. An effect may create a delayed triggered ability that can do something at a later time. A delayed
    triggered ability will contain “when,” “whenever,” or “at,” although that word won’t usually begin
    the ability.

    701.66a “Earthbend N” means “Target land you control becomes a 0/0 land creature with haste in
    addition to its other types. Put N +1/+1 counters on it. When that land dies or is put into exile,
    return it to the battlefield tapped under your control.”

  20. 1 vote

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    Rezzahan#77802 commented  · 

    Shrine is not a creature type. It is an ENCHANTMENT type. You cannot grant the subtype Shrine to a creature, only to an enchantment. Go-Shintai is an ENCHANTMENT creature, and thus can have the enchantment type Shrine. A changeling is not an enchantment and thus cannot have that subytpe.

    205.3h Enchantments have their own unique set of subtypes; these subtypes are called enchantment
    types. The enchantment types are Aura (see rule 303.4), Background, Cartouche, Case (see rule
    719), Class (see rule 716), Curse, Role (see rule 303.7), Room, Rune, Saga (see rule 714),
    Shard, and SHRINE.

    205.3d An object can’t gain a subtype that doesn’t correspond to one of that object’s types.