Rezzahan#77802
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1 vote
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2 votes
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Rezzahan#77802
commented
According to the rules, if a spell or ability with targets loses all its targets, it fizzles, and NONE of its effects happen.
608. Resolving Spells and Abilities
[...]
608.2b If the spell or ability specifies targets, it checks whether the targets are still legal.[...] If all its targets, for every instance of the word “target,” are now illegal, the spell or ability doesn’t resolve. It’s removed from the stack and, if it’s a spell, put into its owner’s graveyard. [...] -
0 votes
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Rezzahan#77802
commented
Wrong card? Tinker's Tote makes tokens when entering, and can be sacrifced for 3 life. Nothing about exiling stuff.
Maybe, you meant Fabrication Foundry? If so, due to its wording, you choose a value of X that is EQUAL to the sum mana value of the artifacts you are going to exile. You THEN choose a target artifact card in your graveyard with mana value equal or less than X to return.
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1 vote
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Rezzahan#77802
commented
Fabled Passage can be sacrifced in response. If done, that target for Demolition Field becomes illegal, and the ability having no other targets means, the ability "fizzles", none of its effects happen.
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1 vote
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Rezzahan#77802
commented
608.2b [...]Illegal targets, if any, won’t be affected by parts of a resolving spell’s effect
for which they’re illegal.[...]The removed creature has become an ilegal target, so cannot be made to deal damage by Self-Destruct.
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1 vote
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Rezzahan#77802
commented
Have you checked that 7 card sideboard? Cards in there count towards the 4-of maximum.
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1 vote
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Rezzahan#77802
commented
That's because returning Maze's End to the hand is part of the activation cost, it happens during the process of activating the ability. Only after an ability has become activated (after costs have been paid) can players respond. In short, you cannot respond to the paying of costs. EVERYTHING before the colon in an activated ability is part of the cost.
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1 vote
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Rezzahan#77802
commented
Titan of Industry has another targeted mode, for which you are not a legal target. If you have also chosen that mode, you have to pay attention to which mode's target you are chosing at that time.
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Rezzahan#77802
commented
Then you most likely mistook which mode was asking for a target. You were not a legal target for the first mode, thus you could not choose yourself as a target.
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2 votes
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Rezzahan#77802
commented
You are creating token copies of Gruff Triplets. But
Gruff Triplets:
"When Gruff Triplets enters the battlefield, IF IT ISN'T A TOKEN, create two tokens that are copies of it." -
2 votes
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Rezzahan#77802
commented
You did get the rebalnced version of the Steel Cutter. No wildcards were given, because no cards were banned from play.
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1 vote
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Rezzahan#77802
commented
With two or more applicable replacemrnte and/or prevention effects, the affected player or the controller of the affected perment is the one choosing one to apply, applies it, then chooses the next one from all that are now/still applicable, applies it, etc., until none are applicable anymore. Since here damage gets replaced/prevented, whatever effect is chosen first, the other becomes inapplicable. The player can choosw to prevent the damage, and Soul-Scsar mage has no damage left to replace with -1/-1 counters. Likewise, the player COULD choose Soul-Scar Mage first, and then -1/-1 counters would get placed becasue there is no damage left to prevent. The crux is, it is the affected player who chooses, not the one controlling the damage source.
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1 vote
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Rezzahan#77802
commented
Read Voice of Victory.
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1 vote
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Rezzahan#77802
commented
You still have to get the first copy in any new set for your completre playset of a card to count for that set. In other words, you can still open the first of any card in a set where you do not have any copies. THEN all your other copies count towards the set, too.
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2 votes
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Rezzahan#77802
commented
Congratulations, you found another card in an evergrowing list of cards, where this is CORRECT. Because these cards grant a card (sub)type, their effects start applying in layer 4, before they lose the ability generating the effect in layer 6. And due to rule 613.6, once an effect starts to apply it gets to apply fully, no matter what.
In essence, making a permanent that grants a card (sub)type and other things lose its abilities, does not shut them down. Perfectly according to the rules.
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1 vote
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Rezzahan#77802
commented
All achievements only register games, where you played stuff. Meaning at kleast 5 spells were cast by you during a game.
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1 vote
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Rezzahan#77802
commented
Can corfirm the opposite. Got a mythic wildcard within the last 2 weeks. My personal statistics in that regard show an about 8,5% chance of opening a rare or mythic wildcard, evenly. So mythic wildcards show up in about 1 in 24 packs.
As for the mythic wheel, it is and has been for years 1 mythic wildcard per 30 packs opened. So 1 mythic wildcard for every 5 rare wildcards from the wheel.
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1 vote
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Rezzahan#77802
commented
That the ability autotargeted you means, you were the only legal target. Probably because the opponent had hexproof.
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1 vote
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Rezzahan#77802
commented
Were those creatures tapped BEFORE the end step began?
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1 vote
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Rezzahan#77802
commented
Black Market Connections triggers in the first main phase. So the turn's normal draw happens before then, bringing the player to 4 life before the Connections even trigger.
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7 votes
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Rezzahan#77802
commented
Nowhere to Run is a card.
Tokens aren't cards, and thus are not affected by Network Marauder, which specifcially says "cards".