FireFox31#79637
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An error occurred while saving the comment FireFox31#79637 commented
This happened to me when my opponent had Consuming Aberration. Two times, the game showed one land milled and the effect would stop. Two other times, the game showed a land milled first and two nonlands milled next, then the effect would stop. I lost a lot of my good cards which contributed to me losing the game. Is this UI showing the milled cards out of order?
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442 votes
An error occurred while saving the comment FireFox31#79637 commented
Thanks redjack#52477. I switched from Graphics on Low to Medium in full screen and everything is now working. I did not get a micro update and everything froze on Low this morning.
For the developers, I'm running on a low power laptop from 2016. Arena has run well on it since the Beta with only slight slowdowns, all on the Low Graphics setting. Whatever 9/12/24 update change affected Low Graphics, please revert it.
An error occurred while saving the comment FireFox31#79637 commented
This happens to me on Windows 10 after the 9/12/24 update (which was a surprising 9+ gig). The game freezes basically after the first action I take (change quest, click Play, etc). Sometimes, I can get into a game but it will freeze after about five minutes. I can't play at all until this is fixed.
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23 votes
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30 votes
An error occurred while saving the comment FireFox31#79637 commented
This happens to me on Windows 10 after the 9/12/24 update. The game freezes basically after the first action I take (change quest, click Play, etc). Sometimes, I can get into a game but it will freeze after about five minutes. I can't play at all until this is fixed.
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31 votes
An error occurred while saving the comment FireFox31#79637 commented
This happens to me on Windows 10 after the 9/12/24 update. The game freezes basically after the first action I take (change quest, click Play, etc). Sometimes, I can get into a game but it will freeze after about five minutes. I can't play at all until this is fixed.
FireFox31#79637 supported this idea ·
This is also happening to me. Arena does not pause to give me priority when my lands are tapped but I have creatures available to tap for mana to cast the spells in my hand. I'm not given priority before entering combat, during combat before declaring blockers, and more.
This may be a problem with "This Town Ain't Big Enough" which typically costs 5 but has an alternate cost of 2. I have been denied priority with this card in hand and two mana available, one or both coming from creatures. However, I believe the problem has happened with other spells without alternate costs.
My solution is to enter permanent full control by pressing Shift + Ctrl before I end my turn and start the opponent's turn. This makes for a slow play experience.