Bug: Infinitre Loading initial scene
Steps to reproduce:
1. start MTG arena version 2021.3.22.3536 (3536.856069).
2. wait for game to load main screen
3. infinite loading initial scene.
Uninstall game.
Reinstall game.
Play game.
Reboot PC.
Play game -> loading initial scene loop
-
CrisLagame#41503 commented
Same here:
graphicsDeviceName Radeon 540X Series
graphicsDeviceType Direct3D11
graphicsDeviceVendor ATI
graphicsDeviceVersion Direct3D 11.0 [level 11.1]
graphicsMemorySize 2030
graphicsMultiThreaded True
graphicsShaderLevel 50
deviceModel Aspire A315-42G (Acer)
deviceType Desktop
operatingSystem Windows 10 (10.0.0) 64bit
operatingSystemFamily Windows
processorCount 8
processorFrequency 2296
processorType AMD Ryzen 7 3700U with Radeon Vega Mobile Gfx
systemMemorySize 6082
maxTextureSize 16384
[0] DETAILED LOGS: DISABLED
[0] [EOSClient] no Epic Games launcher args found, skipping EOS startup
[0] Version: 2021.7.21.3803 / 2021.7.21.3803.877644 /
[1] WwiseUnity: Initialize sound engine ...
[1] WwiseUnity: Sound engine initialized.
[2] Setting environment to Prod, Azure
[362] KeyNotFoundException: The given key was not present in the dictionary.
System.Collections.Generic.Dictionary`2[TKey,TValue].get_Item (TKey key) (at <4756199cf52a4f14b33cdcc5659f782e>:0)
AssetBundleManager.<LoadAssetBundleAndDependencies>g__addDependencies|43_0 (System.String depBundleName, AssetBundleManager+<>c__DisplayClass43_0& ) (at <9999f7a38eeb49c99c5398e9850e4160>:0)
AssetBundleManager.<LoadAssetBundleAndDependencies>g__addDependencies|43_0 (System.String depBundleName, AssetBundleManager+<>c__DisplayClass43_0& ) (at <9999f7a38eeb49c99c5398e9850e4160>:0)
AssetBundleManager.LoadAssetBundleAndDependencies (System.String bundleName, System.String assetName) (at <9999f7a38eeb49c99c5398e9850e4160>:0)
AssetBundleManager.LoadAssetFromBundle[T] (System.String assetPath) (at <9999f7a38eeb49c99c5398e9850e4160>:0)
AssetBundleAssetLoader.AcquireAsset[T] (System.String assetPath) (at <9999f7a38eeb49c99c5398e9850e4160>:0)
AssetLoader.AcquireAsset[T] (System.String assetPath) (at <9999f7a38eeb49c99c5398e9850e4160>:0)
AssetLoader.Instantiate[T] (System.String assetPath, UnityEngine.Transform parent) (at <9999f7a38eeb49c99c5398e9850e4160>:0)
Wotc.Mtga.Login.LoginScene.Init () (at <9999f7a38eeb49c99c5398e9850e4160>:0)
Wotc.Mtga.Login.LoginScene.Inject (Wotc.Mtga.Network.ServiceWrappers.IFrontDoorConnectionServiceWrapper fd, IAccountClient accountClient, EnvironmentDescription currentEnvironment, ConnectionManager connectionManager, AssetLookupTree.AssetLookupSystem assetLookupSystem, MTGA.KeyboardManager.KeyboardManager keyboardManager) (at <9999f7a38eeb49c99c5398e9850e4160>:0)
ConnectionManager+<FullLogIn>d__30.MoveNext () (at <9999f7a38eeb49c99c5398e9850e4160>:0)
UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) (at <4a24a4d00a4a4c199fb9b7176a22a2d7>:0)