Algorithm Improvement
I'm sure you're getting a lot of complaints about how one-sided your algorithm is not being impartial and often times screwing over players with land draws that should not be happening in a purely random sample - so my complaint can be added to that pile.
But, an idea for changing the algorithm to improve randomization would be having the program assign a number to each card remaining in a deck and pile shuffling the cards into X amount of piles (let's say 6). It can repeat this process Y amount of times then take the middle of the pile and put those cards on top. A better template would be from the card shuffler for poker sets from stores.
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ARivasII89#76709 commented
I love how the moment I include 4 copies of Sentinel, I RIDICULOUSLY flood EVERY **** GAME :)
8 games and counting......
Move down from 25 to 24 lands, then NEVER see more than TWO in the opening hand and get stuck on three with nothing but four drops. Excellent algorithm guys!
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Rogers#72980 commented
How come that 100% of the time, EVERY PLAYER that I fight against has a perfect set hand, many times using the SAME cards I do, and I get only lands? Or only creatures? In my multicolored decks I NEVER get the colors set so I can do anything, and my enemies in three turns are already winning the game by having me mauled to a pulp? And everyone one of them are pay to winners? How do I know? Everyone of them has those payed pets. Seriously, your product IS A SHAME, A DISGRACE, A DISHONOR to the history of Magic the Gathering.
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The Slender Man#41176 commented
Please listen and consider, as this suggestion is in regards to your downturn in playership etc. I dont work for you so only way I know that is by the amount of people I know that no longer play the game. It isnt becasue people are getting older etc.. cards are universal age wise.
When you guys first came out with this version I was on the front lines as a cheerleader. But I noticed one major issue witht he app that I brought to the attention of devs and the official techs that frequent the FB pages. The RNG.
A Clock works on 60 tick points. anything beyond 60 tick points will create dulpicates and anomolies.. unless a second RNG cycle is added every 60 cards during shuffle. That means a Shuffle load and second one if the player has 80-119 cards.
I Know the programmer is having a cow right now but please ego's aside consider what Im saying. You have GRAND CHampions that use 100 card decks.. many players with 70 & 80 card decks that totally rock out... And they have complained about the Shuffling metrics for the app. I brought this up in the FB chat back in 2019 or so and was banned. Now your playership is falling.. its the RNG.. 60 does not account for 80 or 90.. it creates duplicates & anomolies. I promise if you look at the result data you'll see the patterns...
I think the app is great.. this one thing is the talkng point in all the discords and player gathering areas.. even in FNM they say they dont play cause "its broken". All the Best from NYC.. Keep up the good work. - Venny
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Blickman#97584 commented
the game 3/17/24 has still not been resolved as far as the **** shuffling goes. I will win standards with a 140 card deck but when it comes to a 60 card deck and 23 land... my ratio of receiving land was preposterous at a 1/5 chances... i have more than a 1/3 just land....
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Jeremiahwolfgang#75058 commented
Ive been on the draw every single game since MKM. Not 80/90% like other complaints. 100%. Mobile so no logs. Ive counted 43 games in a row. Wasnt counting at first, no clue how many drafts before that i was always in the draw. Ill update with screenshots in the future. Havent been screenshotting them before now.
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JustFabe#28402 commented
It’s infuriating that I all of a sudden get flooded constantly with the same decks I’ve been playing for years. On top of of that, it takes 5-7 games for me to go first, then when I do, it takes another 5-7 games to go first again. FIX YOUR GAME
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zasdf#64409 commented
I've paid over 10k in gems for various premier drafts for Murders at Karlov Manor set recently. I feel games are a bit rigged as I cannot believe my cards drawn during gameplay. On paper drafts, I rarely experience this occurrence (I play drafts every FNM), but during arena gameplay, happens almost 3/4 games. I get mana flooded or mana screwed with same pile of cards in my deck. My most extreme instance was literally 3 non land cards and the rest cards drawn were land (including surveiling twice 2 lands) and ending up conceding with 12 lands and 3 non-lands during entire game. What a joke. (40 card deck - 17 lands, 23 non-lands in deck)
I want a refund of most of my gems over 13,000 (but would settle for 10k). for my drafts as this is unfair and almost predatory behavior. I don't understand how the shuffler works for these other players decks either are perfect curving out and always drawing (top-decking mostly) the exact right removal or evasion spell, and my gameplay where there is literally 10 lands in a row.
I can't give too many great examples of this, but it seems to be a common pattern-like occurrence. If you are going to "hand-smooth" these ridiculous hands, you sure as **** should fix the randomizing cards afterwards as there is some disconnect. I feel the matches are starting to seem a bit rigged/fixed to favor 1 player, and when money/gems are involved, this is toxic environment and not fair whatsoever.
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ARivasII89#76709 commented
How did my opponent reach six lands, after keeping ONE LAND, while I was stuck on 4, after starting with three, and only given TWO INVOKE ******* DESPAIR. Obviously another masterpiece in how to contrive ******** wins and losses from you. Congratulations!
Oh yeah, I also appreciate being given ONE land in all three opening hands, when I ******* run TWENTY-SIX LANDS!!!
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ARivasII89#76709 commented
Played a game with more than 20 cards drawn and did not see a SINGLE ******* PERMANENT of my exactly 20 available options (17 creatures/1 vehicle/2 planeswalkers), against a CREATURE DECK in game 3.
********, Wizards. You've made such a **** product.
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SexyBoo4RU#97772 commented
I find it ridiculous that when you play either you dont get barely any lands after many turns or you get ALL lands over many turns and no other cards you can use. By the time you would even get cards u could lose you lose the game. this is just messed up. It makes the game not fun. PLEASE fix this shuffling issue where there is a good balance of mixed cards. not just all lands being drawn or no lands. I have provided screenshots of this to show you. These are of games i have played and either i have no lands or have drawn EVERY turn lands with no other ways of playing anything. FIX THIS.
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Josx_91#25278 commented
The shuffler sucks, i played 4 games and all of them i have to mulligan at least once, besides i am playing aggro and have at least 18 spells for turn 1, never never never i have on my opening hand a spell for turn 1, is very frustrating because when i play a deck with 24-26 lands i struggle to get the third land but when i play a monored deck with 18lands i flood mana up to 8-9 lands sometimes... doesnt have any sense
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Malius#32049 commented
Check my draft logs, every draft is exactly the same. I'm on 17Lands
I got 2-0 nice, easy wins maybe a sweaty game.
Then the client kicks in I get mana screwed for a loss, then flooded for my second loss and finally my opponent perfectly curves out for a stomp.
It isn't even a meme any more and I am *****n sick of it.
I can be 25-35% to pull a land and hit 2 lands in a row just to make sure I lose.
Maybe if I'm unlucky i'll got 1-3 instead. 3 or 4 wins *******.
When I make a mistake I can see where I lost and admit it. But this is beyond a joke.
I even played drafts with 16 lands and STILL got flooded with land cycling.Premier, Sealed, Quick all entirely the same cycle - predicable. If you want to rob me just tax my account of gems so you don't waste my time.
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ThePointOfGlory#53153 commented
I will post some nonsense pictures of my recent game to this post. Essentially, the system is terrible and it needs to be fixed and you don't seem to care because there are thousands of posts that this problem exists and it has been going on for years.
Oh... and to top it off... this was an event match.
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sumari#16077 commented
I personally believe that the matching and shuffling algorithms used in this game are fair and have never complained about the progress of the game.
However, wotc needs to provide the means and opportunity for verification for the very few skeptics.
Specifically, some of the code used in the in-game process, especially that involving matching, dice rolls, and shuffling, needs to be published in a public space such as github, and its seed value and salt needs to be stored in a carbon copy fashion in at least three places (player, opponent, and wotc's managed servers).
There will be room for cracking in the system proposed here, but at least it will ensure fairness in a clearer way than we have now, and I believe that eventually it will be in wotc's best interest. -
ThePointOfGlory#53153 commented
I can not tell you how many games I have drawn my opening hand to have three of the same card. This even happened when I only had three of that card. Worse than that, once I mulligan to get the same three cards. So many other times I get impossibly bad mana pulls. The most recent game was with a 46 card deck with 9 swamps and 9 plains. That means a 39 percent of my deck are lands.
I got a starting hand of 7 cards with 2 mana. That means 39 cards left and 16 of them are mana. A 41% chance to draw mana. But I don't.
38 cards left with 16 lands = 42% chance to draw man.... nope
37 with 16 lands = 43%.... nope
36 with 16 lands = 44%..... nope
35 with 16 lands = 45%.... nope
34 with 16 lands = 47% yet again .... no land. By this time I was completed destroyed. No chance to win. I forfeit.My next game I added another plain and swamp.
In 15 cards I eventually drew 6 lands..... all plains. I drew 5 cards all needing black mana and could not play a single one.
Top it off... These are my first two matched in Quick Draft Murders at Karlov Manor. Even if I made an amazing deck the programming for the card draw is a joke. I know how to change this to make it better. I know a simple selection system that can be put in place that will solve this problem.
I want to be contacted about this. I grew up with magic over twenty years ago in High School. I want to love it on MTG Arena, but I'm running into the same reason I quit four years ago. I've come back to be once again frustrated in 25% of the games I play due to these ridiculous draw issues that should have been fixed by now.
I am angry but it comes from a passion for the game. I don't want it to be troubled with this issue. Please contact me. I want to fix this and I truly believe I know how.
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Klaux#87503 commented
This game is rigged stop playing it. They just want you to pay to win.
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Haystack#90070 commented
I've taken 120 draws since I've taken a hand with 7 cards and 3 lands. What's up with the hand smoothing algo? Why is it that decks that play 13 lands hit curve, but mine with extra lands can't. Oh that's right, because your algorithm doesn't know it's *** from its elbow.
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Fearthechicken#49574 commented
Why do we have to play 10 games to actually play 3 or 4? Does anyone else get tired of asking them to fix this it can’t be that hard to do?!?!
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kazu masu#85226 commented
既知の問題だが、やればやるほど作為的な、手札とドローになる。
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Blaze Falconburger#60999 commented
I have only gone 1st two times in the last 18 games! It is starting to feel personal. It's bad enough that the algorithm for drawing cards feels stacked against me, but when I am being also made to go second 89 percent of the time, what hope can I possibly have?