Overhaul Matchmaking
So i understand you get a lot of complaints about matchmaking and I have a Suggestion that can fix this.
Matchmaking should create a pool of potential players using the following categories and then narrow the search in this order.
Play Time
Total Cards in Collection
Win Loss Percentile
MMR
Each category should give about a 5% up/down leeway similar to Dark Souls 1 matchmaking. This way players match with other more close to their level. If you don't find a match it increases the Leeway by an additional 5% every minute that passes
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themortyestmorty#24925 commented
They don't suggest playing against the same types of decks at all @Bellok. And I, a new player without all the mythics and rares and without infinitely deep pockets who likes building new decks constantly and trying things out would REALLY FREAKING APPRECIATE playing bouts against other freaking people of a similar freaking MMR and collection card amount like Prinny is suggesting. What even is your comment?
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Bellok#28638 commented
Agree with some, not all. In the end, they are trying to control who we are capable of playing against and that ruins the game. Same tier of difficulty players, sure.... but I shouldn't be forced to play against black discard six times in a row just because I am running White Auras or Mono Red.
If I switch to a mid-range deck, I end up playing against midrange decks. We should be able to face everything.