Scurry Oak infinite combo
I've been losing matches with Scurry Oak infinite squirrel combo, becasue my time ends even If I didn't interact with the priority of my opponent, On my turn, my time is also consumed with the combo of my opponent. Time of my opponent only should be consumed and not mine. Becasue on my turn I have a response to clean the board
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ChaoticFairness#40108
commented
It's amazing that this is still allowed to happen. It can't be difficult for Wizards to ban it, they just won't for some reason. If not Scurry Oak, then either Heliod or that innkeeper card, so that the loop can't keep happening.
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neofenix_br#26121
commented
Same here
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neofenix_br#26121
commented
Same here
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Lunamann#50043
commented
Literally just happened to me. I was playing Rakdos Sacrifice, and was fully ready to attempt to answer my opponent, but never got the chance to.
If a player has clicked "Resolve All", they do not have the ability to do anything, and should not be penalized for waiting for a hundred-card-high stack to resolve.
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HYBR1S#00174
commented
Yeah, that old bug is made worse when they allow this broken infinite combos. Please fix.
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Arden#60094
commented
It happens to me all the time. This is the most infuriating bug!
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theGeross#00583
commented
I had a very similar bug, where in Bo1 historic they had the same infinite combo out and I had 3 Serra's Emissaries on Creature. With my opponent likely having no outs to 3 Emissaries in their deck and less cards in the library, I seemed likely to be the winner of this match in paper, since his infinite life would not really matter. On arena though he kept executing his combo every turn he had the opportunity to for as long as the rope would allow. Eventually, after solid 30-40 minutes of me letting him play it out (and just attacking with all and passing on my turn) his timer ran out again, but this time it would count down my rope and timer while still in his turn and I had passed priority with no interaction up. The game would then finish my rope and multiple timeouts stored and make me explode and lose the game while he was still resolving his lifegain combo. Happened on version 2022.13.10.4008.913722 on February 17th 23:45 UCT.
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Hobbyte#14439
commented
I recorded it when it was happening to me (second time).
Please Wizards give me my 4 wins back (I got two losses instead of two wins)
https://youtu.be/ZNBqpgTwi0A -
Hobbyte#14439
commented
I recorded it when it was happening to me (second time).
Please Wizards give me my 4 wins back (I got two losses instead of two wins)
https://youtu.be/ZNBqpgTwi0A -
Hobbyte#14439
commented
I recorded it when it was happening to me (second time).
Please Wizards give me my 4 wins back (I got two losses instead of two wins)
https://youtu.be/ZNBqpgTwi0A -
Vykor#08300
commented
The combo with soul warden, heliod, and scurry oak, creating infinite squirrels and gaining infinite life, puts so many triggers on the stack that after I roped and my opponent's turn started, they then roped and were unable to act. I was given priority in their upkeep due to a stop, attempted to sacrifice my Ranger-captain of Eos, priority passed to them, they couldn't act, then the turn was passed to me and my Ranger-captain wasn't sacrificed.
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Guthrie#04330
commented
I'm also unable to upload my log file due to it being too large.
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Guthrie#04330
commented
I just lost to an opponent that trigger 250+ events with Scurry Oak on their turn. My timer ran down and then I lost due to being unable to play. This is unacceptable when they are the ones that triggered the evens on their turn and I am unable to respond or take any actions and yet I'm penalised and loose.