Product Suggestion Leave Historic Alone
With the new Alchemy format, can we please have it separated from Historic? You are going to be nerfing cards considering the standard environment, please leave them alone for Historic decks.
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j4trail#22998
commented
Also adding my 2 cents in the matter.
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LikeJokerDo#78325
commented
**Please leave Historic alone**. If you're going to do Alchemy, give us Wildcards replacing every single card we bought.
#leavehistoricalone -
Hyper Fencer#58414
commented
One format should not affect another format. Cards that are playable in one format can be unplayable in another, so there is no need to change cards across formats on the basis of one format's meta.
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mikebee#37433
commented
I think I'm a pretty reasonable player. I am not excited by all of these digital only cards in Historic but it's something I got use to already and could probably live with. I could even live with rebalancing those digital only cards or banned cards like Omanth that would otherwise never be allowed in the format if I had to even though I don't care for it (especially with the terrible anti-consumer wildcards plan). However, what I'm absolutely not okay with is the removal/nerf of standard cards from historic. Historic was meant to be a place where we could play our rotated standard cards as the format acted like an eternal format for all cards published on Arena and that idea is dead. Once standard rotates the true versions of cards are gone forever. Direct challenge is not an answer. We are back to nothing like before historic started.
As minimum base level requirement, historic needs access to all of the cards from standard in their unaltered form. Play with the design space in Alchemy and add curated cards to historic. But please for the love of God leave the paper versions of cards alone.
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TomJackilarious#51483
commented
Some positivity BUT...
So, I actually like that wizards will the have the ability to rebalance problematic cards in historic rather then having to outright ban them. It will be great to have Omnath back for example. If rebalancing cards can help curate a better historic format that's great.
BUT
It makes absolutely no sense to me that whenever a card gets nerfed for being too powerful in Alchemy then the card will also be nerfed in Historic even if it was a perfectly fine card for the historic power level.
This is particularly concerning to me as a historic player because, when a new set comes out only the most powerful cards are playable in historic. So I get excited for those and buy packs or craft those cards. But now those cards are also the most likely to receive nerfs based on Alchemy power level so what is there to be excited for in the new standard set as a historic player?
This change seems to really disincentive buying standard cards as a historic player.
Why not keep the original cards for historic unless they need to be re-balanced for historic specifically?
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Thejoker91#84937
commented
No need to mess with Historic as it is now. Make a separate Historic queue with alchemy if you wish, but dont ***** over the players.
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Paddzilla#90743
commented
Just wanted to add that I’m one of your whales. This is unacceptable, Wizards. Listen to your players and leave Historic alone.
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HoldTheDoor#05189
commented
Please do NOT ruin the Historic format with forcing the rebalanced cards from Alchemy into it. I have zero interest in continuing to play or spend money if this is the direction that Arena is going in. I have no interest in Standard and do not want to play a Historic format that has cards that can be changed month-to-month on the whim of Wotc. The very audacity that you would even deny us compensation for the cards we acquired but you changed is beyond belief.
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El Duderino#54707
commented
This is even worse than the double wildcards thing you tried to do.
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Fvonx#62010
commented
I just want to add my voice to this. I don‘t see why Historic needs be so heavily impacted to create a modified Standard. Please reconsider.
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themanwiththecat#36747
commented
Yes, please leave historic alone. We shouldn't have cards do different things in Standard and Historic.
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Ryjhan#36868
commented
I want to play Magic The Gathering, the game that I've played since 1993. The changes being made to historic via alchemy are turning the game into something that is NOT that game. Card parity with paper cards is absolutely sacred and if you take that away I am done with this game. At the very least we deserve a separate historic alchemy queue so that we have the same choice as standard players whether or not to participate in this meme format.
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MoxPontifex#38835
commented
Historic is basically modern-lite on Arena. It is a format I have recently just bought into and have fallen in love with it.
Thank being said, please keep any buffs/nerfs from Alchemy out of Historic. There is no reason why something that is primarily being implemented to address Standard should have any bearing on Historic I think Alchemy at its core is a fantastic idea to balance cards online, however it should absolutely no bearing on Historic.
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The_DovahNation#69753
commented
Historic was the only I format I was really playing and I liked the fact that what I had spent time and resources wouldn't be changed or if bans were to happen I'd at least get compensation in the form of wildcards. But this new change of nerfs and buffs just rubs me the wrong way, I'd honestly prefer it if Alchemy was it's own thing rather than affecting what I see as the eternal format or arena where all is playable (excluding the banned cards) no matter how good or bad the cards were.
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greyhound87#60058
commented
Until you make the statement that historic will not be affected by this change I will not purchase any more gems. Do not ruin historic it is the only good format left.
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belltowersphinx#42192
commented
Alchemy is a fine format but please don't let the rebalanced cards into historic.
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Cosmic T Rex#89415
commented
Won't be buying gems in the store again, spent quite a bit already keeping up standard rare drafting to be able to craft historic decks.
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Prentiscool#40585
commented
I love the historic format, I only really play historic, and I enjoy playing an eternal format on MTGA. I've spent money on every single expansion, and I enjoy my time with the game.
This change makes me not want to spend any more money into the game, purely because the cards that I want to play with could be changed on a whim. It makes me not want to spend wild cards and not want to make new decks out of the fear that cards in it could just change at a whim. There is no sense of security with the cards that I play with.
There are a few ways this can easily be addressed without changing the overall plan that you have:
1. Give wild cards to people when a card is changed. (Buffed or nerfed, it does not matter.) This gives people that sense of security where they can spend their wild cards, and if something is changed, its less of a feels bad moment when a card gets nerfed or changed in an undesirable way.
2. Allow players to use either version of the card in their historic decks. (This is easily the best of both worlds here.) Let people play with the cards that they want in whatever version they want, and allow buffed versions of older cards to be playable if you wish. (This obviously does not apply to banned cards like Omnath, where only the changed version is allowed.)
Either of these changes would address the main concern that people have with this update, being that perfectly fine historic cards such as Luminarch Aspirant and Faceless Haven being impacted from standard power level concerns.
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Bearjew#90192
commented
This does seem like a very elegant way to see how much a company can **** of its player base to see how many stick around, bravo.
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LoneWolf#95921
commented
I play mostly historic, because it's the closest to modern I can play online, I'm not in an area where are that many paper players, so this was my way of enjoying magic, I was already upset with the digital only cards, now it's even worse, historic will no longer be an eternal format, affected by standard balancing (makes no sense), and you don't do that in paper.
want a balanced game? playtest better, there are insane interactions that are just broken, or simply ban/suspend cards. use the same tools as paper, and let the devs fix the **** bugs, make them happy, you will have a better game.