Product Suggestion Leave Historic Alone
With the new Alchemy format, can we please have it separated from Historic? You are going to be nerfing cards considering the standard environment, please leave them alone for Historic decks.
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Firebrandd#95867 commented
Give us Historic back and keep Alchemy in its own queue. You literally implemented it in the most anti-consumer way possible by not giving us wildcards when you nerf our cards. Until it's rolled back I'm done spending time or money on MTGA.
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KibeththeWalker#29403 commented
Haven't played since the announcement because this 'bug' makes the historic game unplayable
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Atazerty#03310 commented
I've not played a single game of standard in the last 4 months patiently waiting for the well deserved epiphany ban and this is your answer to not look as fool and pretend you've not screwed again by having no ban in standard for a whole rotation ???????? Yeah ******** WI$ard$ no one asked for this digital only **** except your shareholder. Your silence on the current outrage is criminal. I hope some heads falls in your office for this non sense.
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Prot4g#85589 commented
When I started playing Magic, it was in 2012; things at that time felt great. I played from Return to Ravenica - Khans of Tarkir Standard very religiously, and then dialed it back after the 4-color decks started being dominant and common, with fetchlands pricing me out of the game. After Khans rotated, I ended up being entrenched in Battle For Zendikar Standard, and played religiously once again until about Eldraine.
Along the way, I purchased a lot of side and supplemental products; all I play nowadays is Commander; and I rarely update my paper decks. I play with a small group of friends on occasion and that's it. When we are playing online, we've stopped using Arena, and instead use some kind of client for playing your game. Tabletop Simulator on Steam is great, and there are many other alternatives; we just get mods that include all of your cards for free, play them in decks by saving images and boom; building a deck isn't hard. Kind of beyond paying you to play this game at this point.
You created Modern Horizons; meant to fulfill a purpose, it reprinted cards that needed it so that the price point of the game would come down.
Eternal Masters focused on reprinting more Legacy/Vintage/Commander stuff, and it fulfilled a purpose.
Historic Horizons was just...why? These were all cards released on your client or stuff only obtainable from there? You didn't learn with Modern Horizons that including cards of your own design meant to "shake-up" the Modern environment is a bad idea.
Modern's supposed to change with the sets you naturally release; you make mostly cards designed for Standard sure, but your excuse back in the day to make Modern Horizons was that the power level of Standard is often too low to print stuff there that's not broken but good for Modern.
Then you made Once Upon a Time, Oko, Omnath, Field of the Dead, Golos, Winota, and so many more cards. There's so much potential here for things; and that's the point Modern focused normally on small changes that built up over time to create great stuff. Modern wasn't meant to be shaken up this much; while I love it when decks become good in a format, slow changes are best; you'd make Standard sets that eventually created some unique changes like Humans and Death's Shadow and evening the RB Hollow One deck. So many new decks come and shake up stuff, then you started adding stuff to it to spice it up more.
Before I get more mad and ramble on, what I'm trying to say is; stop adding stuff manually. Design your sets to impact multiple formats in creative ways. Ban problem cards, and stop making sets designed specifically around "improving" a format. None of you at WotC play this game nearly as much as the players through your design/testing process. People will break what you think "fixes" it, because none of you understand the dials and knobs you are trying to turn. You create new cards because you want to invalidate older things, and make money off the fact that your in-game economy is terrible and designed to be a predatory system.
It's a digital card game. I don't even get to own the physical cards. Why does it cost *so* much to keep up with this game. I'd play it more if I could get better cards faster and more consistently so that I could own multiple good decks, but I often end up stuck making hodge-podge piles of "somewhat playable" stuff, which often can't handle the amount of quality rares, mythics, and uncommons that one deck has.
I've come to learn over the last few years that I can enjoy Magic without the company that makes it.
Secret Lairs constantly pour out cards that could easily be in sets; Masterpieces and Innovations were the pinnacle of "how do we make it possible for just anyone" to get cool and interesting cards randomly. Now they are specifically available to bots and whales and that's just not gonna jive with me.
Magic isn't dead; it isn't dying. It's a cow that can be milked infinitely, most likely; but I'm genuinely convinced that the best years of Magic are behind it. Everything forward might be a lot of "Magic", but it's lost the actual Magic that made it great; well-designed sets, products designed on helping people get cards and decks to play for a reasonable price, and a planeswalker points system designed to get cool items and things into the players hands for being at their local game store and signing in.
Now I get Arena codes for pre-releases, which I can't even use; and every product I buy beyond that doesn't give me codes for anything. Can't redeem my Commander deck on MTGO; that'd cut how much money you guys make. Can't redeem the booster box I just bought; you could get twice that money from me possibly if you don't give me it.
Fuck you guys. Nothing is about player convenience; it's about what's convenient for WotC.
And now? You guys want to nerf what the actual cards (that YOU made) do. It's a paper-first game. What the hell?
Pass me with that shit.
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Thepookster#27948 commented
Due to the addition of Alchemy and everything that it represents, I have uninstalled Arena in addition to cancelling ~700$ worth of Secret Lair orders.
Is that the feedback you were looking for?
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Takimaster#03449 commented
Leave historic alone or just bring pioneer to arena
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hina#48907 commented
This has to be the single most unanimously disliked decision WotC has made and that's saying something considering the Fortnite UB.
Please stop changing eternal formats for the sake of trying to get them to buy standard. People who weren't buying standard aren't going to start just because you've destroyed their favorite eternal format. They're just going to go play a different card game.
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Cameron_Sykes#52556 commented
My play has been declining for months now due to the drastic and frequent changes arena has gone through. The amount of bans and unnecessary product drops makes playing arena almost pointless. Long time players are not willing to stay through cash grabs. The long term effects of these practices will be seen in time.
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psychatom#26386 commented
I had initially submitted a bug report because I assumed that there was no way WotC would intentionally do something so asinine. I was legitimately surprised to learn this is what they intended since it's so obviously infuriating.
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avafans#70107 commented
Hey. I feel the same. Kinda lost the joy to play historic as it feels "fake" now. Also don't wanna spend wildcards on cards that might get the nerf hammer, even worse than the ban one.
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TacticalCelebrant#88203 commented
The mental load of this game is getting out of control. I already have to keep track of what cards are in what boosters. Deck building is a mess. I can't handle trying to remember which cards have been changed between arena and paper. It's exhausting.
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cojoMan#80110 commented
Please separate it. I'm counting the gems I have left until I leave MTGA for good. This was not FORETOLD, and if I knew I wouldn't have been investing in historic like I am, with so many completed sets. I guess some people like to be casino mages, I at least want the option to NOT to and still enjoy my favorite format.
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Greed81#45800 commented
Invalidating the hundreds of dollars I dropped each expansion, just because I thought you would keep historic as true eternal format when there is no dusting system. Nice job Wotc and you won't get anymore of my cash.
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skmagiik#56556 commented
Alchemy should have it's own version of eternal format, unaffecting historic!
If you won't do this at least give us pioneer -
CharlesBrown#01509 commented
Leaving the concept of 'should we create digital alters of paper cards for our cardgame' on the side. the fact that Alchemy is introduced as its own format, sure, why not. some people will love it, some will hate it, as with every format.
But why was there a need to severely impact the only existing 'eternal' format with these changes. This is a dumb decision stemming from a line of dumb decisions this company seems to have been making over the last few years.
Write your PR article about how this was a mistake and how it surely won't happen again, and revert these dumb changes.
Thanks.
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MVT#88394 commented
I don't want to play Arena if you're going ensure whatever new product you need to sell before Xmas season has to affect everything else.
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Cyclone X#57045 commented
You want to introduce a new format? Fine. This shouldn't be to the detriment of existing formats though.
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RayearthIX#23284 commented
Digital only cards and digital only errata do not belong in MTG. If I have a paper card, that card should be the same in Arena, MTGO, and paper. There should not be a digital only format and digital only balance changes. MTG is one game, and separating the digital from paper makes the digital completely undesirable. I will no longer use the Arena application and will be uninstalling it from my devices.
MTG should be MTG. It shouldn’t try to copy Hearthstone, Runeterra, and other digital card games.
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Scarkan#90980 commented
One of the biggest strengths Magic has is that it guarantees that the cards I get will forever stay as the cards I get. I do not need to fear that next day my favorite card will be changed, or nerfed like in other digital card games. Magic Arena does not need to be like those other games. It needs to be like Magic. If you cannot be confident in your product, and imitate others, what is there you have to offer that is not already out there?
Please stay Magic. This is the thing we all love and are passionate about. Do not strip its identity away to be like others, and know your own product's strengths.
Thank you.
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Erizo86#11511 commented
I don't intend to play a game that makes unilateral changes without any considerations to their players decisions of their game resources use.