Nine Lives / Solemnity Creature Overflow Timeout Bug
I was playing a Nine Lives / Solemnity build and had both on the table. My opponent was playing a goblin deck, and was continuing to make creatures with Krenko. Though he couldn't do any damage, he kept attacking. Eventually he had enough creatures where his attacks would cause him to time his turn out, as Solemnity plays an animation after every attacking creature would hit. The game reached a point where the game timed out his turn, waited a while, then started using my time outs... on his damage phase, with no possible interactions available. There were so many attacking creatures, the game thought that I was the one AFK, and made me lose on my next Main phase. It was literally impossible for my opponent to win, and was the one forcing the stall; the Lock player shouldn't lose the game because of this.
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Barilocker#79989 commented
Same bug happening for 2 years...
Again today
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dcosse#54651 commented
Yeah, June 23 and they haven’t fixed that. Nice
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Barilocker#79989 commented
This happened today again. Please check the attached screenshot.
You can see that I´m not able to do anything during the enemy attack and the system informed that I was a long time without action.
I saw it happens the first time at september/2022