Temporary Lockdown bug in timeout
My oponent just waited for timeout when I cast Temporary Lockdown and after it the card entered the table with no effect at all
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DaddyDude#17584 commented
Having a similar problem. During my turn, when my opponent is determining if they can/will counter my spell, they use their time outs and my turn ends with nothing resolving. It just moves to their turn. Getting sick of it. Happens about a 3rd of the time.
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GlitchWeasel#01661 commented
Same issue like 30% of the time this card is casted
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DragonRoost#12212 commented
Happened to me on June 1st 2023! Still kicking around
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Sessamo#37994 commented
How is this bug STILLa thing?!?! Months and months of a total game losing interaction.
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framago#51621 commented
Same problem here. My turn ended for timeout with the Temporary Lockdown trigger on the stack, so no permanents were exiled. I played another one on my next turn and the same thing happened.
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jayt#58592 commented
I've experienced this bug 3 or 4 times now when opponent casts Temporary Lockdown and it enters the battlefield it takes a long time to resolve. Then, there is a visual bug where it does not show which cards have been exiled and any cards that have re-entered the battlefield that may have been exiled under my permanents. Any cards exiled by Lockdown remain visible on the battlefield as if nothing has happened.
Example:
1. I have 5 permanents in play that are affected by this effect. Ossification (exiling a Skrelv), Circle of Confinement (which is exiling a Raffine), a Teachings of the Kirin, a spirit token, and a Spirited Companion.
2. Opponent casts Temporary Lockdown and opponent has to wait for their spell to resolve sometimes leading to a timeout being used (for them).
3. Temporary Lockdown resolves and no visible change happens to the board. All of the cards remain on the battlefield (in my view), however, if I go to interact with any of my cards they're as if they're under the Temporary Lockdown.I'm playing Standard Selesnya Enchantments in high mythic and in the Standard Challenge event and this bug has lead to losses for me.
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Duress#68323 commented
game froze, opp waited until timeout
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MTGArenaPlayer#70204 commented
I was forced to timeout, would have won
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tango696#50128 commented
This happened to me in a event game and I lost because of it. The opponent had 2 ossification's on board and it didn't exile either of them or the two 2-drop creatures they had. I wish I could get compensated for the game I spent money on.
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Zanzaben#15706 commented
This happened to me today as well. It was an admittedly very complicated board state but knowing about this bug makes it a lot more obvious what happened.
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stevieheart#89583 commented
Same thing here. Lost the game afterwards nice !
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mushroomog#52734 commented
Same thing happened to me on iPhone. I cast Temporary lockdown and it gave me priority but would not let me interact or pass priority back. It forced me to concede and lose rank.
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sandlotte#33319 commented
I had an issue with Temporary Lockdown where I cast the spell and the client gave me priority despite not giving me the ability to click "Resolve". To be clear, I did not have manual priority passing turned on, and I did toggle the "auto-resolve" button in the bottom while my timer was running down. This led to my timer expiring and me being given a match loss as a result. Unfortunately I did not think to file this bug report until after restarting the client, but here is the log anyway. The game was played at around 6:10 PM EST on my account versus a player on GW toxic in BO3 ranked queue.
I will note the board state when I cast the spell involved each player controllung creatures and tokens, as well as my opponent controlling two Ossifications and one Ajani, Sleeper Agent.
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Falconpunch#65863 commented
A similar event happened to me.
My opponent played Temporary Lockdown then waited for a time out and then lets it resolve. It appears as if nothing happens as it enters the field. It cause both of my creatures and my opponent's creature to get stuck in a state which I cannot interact. All creatures played after this work normally.
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RaeanMTG#68207 commented
same
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Puree#18319 commented
I don’t remember the exact details, but this often comes up when casting Temporary Lockdown against an opponent with (multiple?) Portable Holes with my (ETB?) creatures underneath.
The battlefield stops processing game actions.
The good news is that restarting client is a workaround.
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Osa#16483 commented
got the same bug, when liberating temporary lockdown from a burrowed time, with another burrowed time
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WALL-E#79992 commented
Same thing happened a moment ago.
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booksnake#59055 commented
Just had this happen to me, on the other side. I cast Temporary Lockdown and it locked me out of doing any other actions for the rest of the game and then timed me out.