Forced draw with a deterministic win
Had: Paradox Engine, Emry Lurker of the Loch, Kinnan Bonder Prodigy and Chromatic Sphere. Was looping sphere to infinite draw/mana into Karn The Great Creator to win.
Was forced into a draw because of looping sphere??

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CatsMEEEOW#64746 commented
Now that I am at a higher rank (still pretty low), just silver in constructed (historic ranked), twice now when I attacked with a creature to trigger another card for a win condition, it immediately called it a draw instead of cycling through my card abilities to run my opponents life to zero. I've had a few games as well where I am looking at my starting hand (waiting to except the first 7 or mulligan) and it turns into a draw very quickly. It doesn't feel like it was long enough to be a connection issue like normal to timeout. I feel like someone is cheating the game by forcing a draw when they do not get their starting hand also. Further more, the timer situation with people abusing the timer is better by giving them less delays at the beginning of the game. But people still abuse it when they know they are going to lose. It would be nice to be able to report players in some fashion in case they are abusing the ranking system via a forced draw or time abuse. Even if it takes a lot of reports, I feel like it be helpful even if the player just gets a warning for suspected issues. Even a fake penalty for reports would help, but who knows. I was having a lot of fun until these draws started happening at the silver level.
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Polys#17407 commented
and omg until now this abuse still lives on then what dies next? money?
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Hello,
For this issue, please submit at: https://mtgarena-support.wizards.com/hc/en-us/requests/new and select 'Report a Problem in your Event'.
Thanks!
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Mr.Maniacal#79924 commented
I’ve ran into this problem about a dozen times now. I am playing a creativity deck that uses Serra Emissary to lock out opponents, and use two copies of Gaea’s Will to prevent deckout.
Without exception, when I lock out the infinite lifegain Scurry Oak combo deck and have a deterministic victory, they put hundreds of triggers on the stack and force the game to lag out, resulting in a draw. This is an abuse of the games programming to gain an unfair advantage in ranked, and generally against the spirit of the game.
I ask that there be some sort of total game timer like MTGO, or there be some sort of detection for large stacks of triggers that contain only triggers caused by one player, and results in a clearing of said stack or a loss for the player trying to abuse the servers.
Thank you, and I hope this is addressed soon.