This bug cost me a whole creature related to a combo.
Okay this here I got all my pieces for my infinite combo but I'm sick and tired of having to click each this and that the timer will run down for my turn while doing it. here's why I was trying to get myself up to a hundred health so I would be in a good position and then attack with my hundred/hundred, I could barely get it to fifty, not to mention It wouldn't let me continue sacrificing on the other persons turn. I got it only the pieces for this combo multiple times even though it's not the main part of my deck and lands and that's all i got which statistically should not happen it's like the game was predisposed before I clicked play. I don't mind losing when i have this combo out, but I had something in my deck that would have actually helped instead of your ai seeing that I got one of my combo pieces knocked out and generating what it thought I needed to recover after receiving lands for 6 consecutive turns. Thats not exactly as much as a problem as being in the middle of having to click all of these buttons and then not being able to finish a full set of actions and then not being able to pay 1 to get my servo back and not being able to do anything for SEVEN turns. I have this deck irl and to say its win rate is far higher than it is on here mostly because of the fact that it's easier to play, i can just pick a number of times I want the set of actions to go through and immediately unless they have something my creature has a new certain amount of +/+ and my health then has the same +*. please fix this I enjoy this deck because I immediately put this combo together Irl when saw the card. I even use lord high artificer with it sometimes as an extra pitiless plunderer. I am very upset because i could have continued with my actions but as not allowed to because of the system currently in place and lost a creature because of it. This combo is hard enough to pull off without the game working against me too.