Rusko
Can we please get the clock tinker fixed? I keep getting in games with people that loop rusco with displacer kitten and cast 1 drop spells to keep flickering him in to oblivion. Have it where they have to pay for the artifact or pay to deal the dmg when you cast an instant or sorcery. Mtg arena introduces cards without thinking of the negative aspects that could hinder the game which in turns kills it for most, and if I get the excuse “it’s historic brawl we can play what ever” then change it to where I can cast omnath locust of rage for its 4 colors rather then have to pay 5 to get him out. If your going to cuck that guy like that then do it to the rest that you deem “over powered” abilities
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GreedsWrath#52207 commented
So I’m bumping this up. I still think this guy needs fixed. Either make him cost more, have the artifact come in tapped, or make it apart of the card that you can only have one midnight clock on the battlefield. Just something to slow him down a little bit to where they they done have 4 midnight clock’s potentially out by turn 5
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GreedsWrath#52207 commented
How is this fair? I feel there are no drawbacks on any of his abilities. Why not make it to where on his etb ability that he may pay 2 life create a midnight clock or conjure it to their hand?