Ratadrabik + Mondrak overflow
In standard there is currently a combo between Ratadrabik of Urborg and Mondrak, Glory Dominus which causes an overload and eventually game loss. When the legend rule triggers on Mondrak entering while a Ratadrabik is in play, you receive double tokens of Mondrak, and this scales exponentially with a variety of effects. The bug occurs presumably due to overload whenever greater than roughly 10 mondrak tokens are in play, which occurs fairly regularly with Drivnod carnage dominus, and Ratadrabik triggers go on the stack. Even before hitting the creature cap of 2048 creatures, the game will freeze, and then cause a game loss after a significant delay. The triggers reach the stack, I click the resolve all, and then the game completely freezes. Restarting causes a match loss, waiting for time causes a match loss, and nothing changes until the match loss. This is a simple overload error caused because the server can't process the exponential growth caused by Mondrak effectively, but it makes an entire deck nearly unplayable. I have now lost 4 Bo3 matches to this bug, and would appreciate if the rank loss caused by this was removed or compensated.
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NaffNaffBobFace#09644 commented
Getting the same still, I can get Rata to make a couple of tokens of itself with the legend rule and having x2, or x3 of them with the tokens and drop a Mondrak and then another Mondrak killing one using the Ledged Rule, instead of getting 6x Mondrak copies (3 from Radrak and doubled by the surviving Mondrak) I get 246, seemingly every token created doubles the next token being created which doubles the next etc etc etc.
The game then becomes unstable and we all result in a draw. In my last game my opponent was playing The One Ring over and over so I dropped Mondrak several times and it stopped generating copies well before a 2048 creature cap. Tried using a Platoon Dropper to make 600 1/1 token creatures and it didn't do that either. My opponent then beat me (I suck I know they got 40 tokens themselves then made them 84/84 with trample) and instead of them winning it came up as a draw.
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Linoah#67197 commented
When triggering a legend dying with several copies of Ratadrabrik of Urborg and several copies of Mondrak Glory Dominous in play the game freezes up in a time out loop until the game crashes and states a forced draw. Android version of the game on a Samsung Galaxy Note 20 ultra. Screenshots attached, total tokens to be created at time of crash was 4096.
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ripmusic#28914 commented
The same is true for the PC/Japanese versions.
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fiftyfive#72565 commented
Same here, this needs to be fixed.
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fiftyfive#72565 commented
I was attacking with 240 tokens created by ratadrabik and mondark. I had sure win and the game resulted on draw. I had this same problem with this combo bunch of times. Sometimes while generating tokens, sometimes while attacking. Fix this.
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Erfcore#52573 commented
Tried this combo and made too many mondrak tokens and game froze up resulting in an unexpected error match draw
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Karn#73503 commented
I'm also having this issue.
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Mojonomicon#05398 commented
Same here. Did it with Kaya Geist Hunter and the result was a madness game crush.
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CitadelOfFun#63157 commented
Resulting error message
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CitadelOfFun#63157 commented
I'm having a similar issue on the latest patch. Though at least I'm seeing a GreError error message and a draw, not a game loss.