Emrakul and Venturing into the Dungeon
Emrakul currently allows a player being controlled via its ability to venture into a new dungeon while not currently in one. This goes against the current comprehensive rules. Dungeon cards are cards outside of the game (CR 309.2) and are brought into the game via venturing into the dungeon( CR 701.46a). Because of this, the player controlling them should not be able to see them(CR 720.4). Matt Tabak is aware of this issue but nothing in the rules has changed since, so this is currently not functioning as the rules say it should.
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Mervius#56847
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