Rith ward possibly working incorrectly
Something seems weird but I am not certain.
Had back to back games where first me, then my opponent had issues where there was evidently enough mana available to counter the ward 2 on Rith Liberated Primeval and yet it seemingly skipped over the prompting to auto pay.
(Admittedly, in my case it could have been a scenario of "auto mana thought it would be better to pay 3 rather than take damage and 2 mana", however this is still worth a quality of life adjustment)
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Wat#51386
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