Historic Brawl - Fun Queue
Pre Arena I pretty much exclusively played EDH, so when brawl and then Historic brawl came out I obviously gravitated to this mode.
However I have a difficulty in finding match partners that are able to take a hit at the same time as not playing mega spike.
Far too many games end because I kill/exile their commander once and they scoop, but on the other hand I come up against decks that have won by turn 3.
It makes for a very frustrating experience, I do have spiky decks that can board wipe, kill and exile all problems until I have gotten my feet under myself and then I can win (or still lose).
However sometimes I would like to play more relaxed games with more fun commanders or slower ramps, but then your opponent quits cause you exiled their "Smothering Tide" or similar....
When using a slower deck it might be turn 4-6 before I can respond, if they then quit it's just wasting my time, so I stop playing.
My suggestion: a queue for H.Brawl that gives no rewards (no quests completed, etc). just for fun, maybe even no ranking or internal score attached, just casual play for people who want a relaxed but longer game.
Another route would be multiplayer with politics, but this would mean a significant overhaul of the code and gameplay mechanics, still nice, but maybe in a few years.
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TheRedHorizon#01091 commented
Oh, yes! Fun vs wins. I find it unenjoyable to play against ppl who are going for a win on turn 3 or 4. There should be a separation of speed decks and actually fun decks. Maybe a playstyle that provides zero rewards, or maybe one that forbids attacking until turn 10-20 or something.