Daily Reward Change Getting Away From Wins
Currently, players get Daily Rewards based on wins. For players that are short on time this encourages very fast style decks (aggro or turn 2-3 combo) and punishes decks that are more slow developing (midrange/control). It also encourages players quitting a game as soon as the game turns against their favor. This can create quite a toxic environment.
I would consider 6 minutes from clicking to enter a game to finishing that game and being ready to enter the next game as a fast game. Given average win rates of 50% that means it takes an hour of continuous gameplay to get just 5 of the daily rewards. To collect all 15 in the day you would need 3 hours. If you watch streamers you can often see them play just 5 games in a full hour. That could average just 2.5 wins in that hour!
I would suggest revamping the Daily Rewards. Instead of basing the gold/ICR off of wins perhaps have them based off of turns of play. For example, every 5 turns played advances one notch. That way longer games are not punished and losing a game after a half hour of play isn't like a punch in the gut.
This also encourages actual playing of the game instead of people going for the Turn 2 combo kills or conceding once the tide turns.
The daily rewards are not structured well for those of us that are short on time.