Processing of cascade x4 lead to auto skipping combat phase
Bug
Player 1:
- 4x The First Sliver due to Helm of the Host
- 1x Cloudshredder Sliver
- 2x Diffusion Sliver
- 2x Leeching Sliver
- Play Bonescythe Sliver with Cascade x4
- Game takes exceptionally long to process Cascade x4 and upon finally resolving auto skips combat and end phases without even displaying a timer (though it should resolve without a timer as well as this is a backend processing issue out of user's control), and immediately moves onto Player 2's turn.
Without this bug I would've won and progressed if it hadn't existed.
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solidus#60399
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