Combat
So I have to set a stop to tap my creature for it to be considered “unable” to block.
Maybe more time should be spent on what is going to happen in these situations? The goal can’t possibly be to play full control? If not then you make a creature that must be blocked and a thousand creatures that can tap for abilities. Never foresee a time you want to tap bc something changed?
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SvelterAtom9137#21978
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