Terrible game feature
I don't mind a long game from time to time, the build up to a single crucial turn of events can feel satisfying when playing. But when people use cards that spawn 57 tokens (that's fine, no problem there), and those 57 tokens trigger 5 different creatures that each give 1 HP each (that's also fine, completely allowed), that then trigger two creatures to gain a +1/+1 for every hp gained (again, just fine. I can still block them). But when the total of 570 triggered abilities decides that I AM TO BLAME FOR IT!? What the actualy F. made you design a game where an opponent can use a lot of abilities and then I GET KICKED FOR BEING INACTIVE!?
I was waiting for my turn, since I had nothing else to do. No abilities that I could trigger and no spells to cast. Just waiting as the triggered abilities of my opponent slowly trickled down. Before I get KICKED FOR BEING INACTIVE, when I had ABSOLUTELY NO WAY to be active!
Install a "I am still here and waiting for my ******* turn" button or start blaming the one who triggers the abilities!