Mid Week Jump-In Tri-Colored Deck
Mid-Week Jump-in Event Gave me a 3-Colored Deck. There was no way to avoid this in the second package selection. Without being able to re-draft, It handicaps me for the event and is very frustrating. After a fair amount of jump in games the normal way, I can't recall it being possible to get a 3 color deck, let alone get stuck with one. Please Fix and let me repick to get event credit.
To be clear: first round packets were all 2 color(not that this should matter). Picked a RB. Second Packet Selection; all 2 colors and none of them matched the first packet. Forced an ackward 3 color deck that hasn't given lands needed, annd just feels like a slog hoping opp gets screwed by shuffler to get a win
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DAC169#34537 commented
In my experience, it's always not only been possible in Jump [In/Start] to pick 2 packs of non-matching colors to end up with a 3 or even 4 color deck, but the ability to get a 3-color deck is rather common. Considering that people play draft decks of more than 2 colors all the time, the deck being 3 colors is not the problem.
That said, what can be a problem is when the 2 halves don't go together at all or even counteract each other. Something I've had happen in a mono-colored deck that took me HOURS just to get one win from someone that queued but never played.
Truth of the matter is, since we don't get to keep the cards that we get to play with in Mid-Week Magic's various Phantom events, we should be allowed to reset to get new cards. Though I do understand if we have to play a few games with the deck before we can reset so people don't abuse resetting to get specific things.