Bug
Bug Report
- I was playing an all-out doppelgang deck against an Orzhov life gain. I casted doppelgang at X=5 targeting my opponent's Lunarch Veteran, Ilias Kor, Deep Cavern Bat, Voice of the Blessed, and my Spelunking. This caused ~ 200 life gain triggers to enter the stack and, after each one resolved, 5 more triggers from the VotB would add, practically having 1000 triggers on the stack. The problem was that, though the game state was actively changing (the VotB's were growing and my life total was increasing) the game gave me the warning to take a different action or else the game would end in a draw. Since the VotB triggers were forced triggers, I was literally incapable of taking a different action, causing the game to force a draw. Maybe having "Auto Order Triggered Abilities" off affected these results.
TL:DR one thousand triggers on the stack prevent me from taking any action, and the game's loop detection kicked in and forced the draw.
MacOS
The game ended in a forced draw.
The stack should have resolved after the abilities resolved.
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SwagDinosaur#88878
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