Opponent has too many Triggers
If my Opponent has too many triggers on stack, I am auto passing, and the game times out, it SHOULD NOT BE A DRAW, if My opponent cannot resolve all of their triggers because of Time out, then the game should end in them FORFEITING... I was playing earlier I had a 3x ward 2, plus 2 x ward discard, and indestructable on my creature, with Cloudsteel Kirin reconfigured ( I canot los, they cannot win) My Opponent had 97 triggers on the stack, and kept double the stack with Ulaleks ability, which eventually led to a Time out on the server, and the game was forced into a draw.... this is stupid, the 30 second timer function is designed SPECIFICALLY to Prevnt that type of Game play BS, if my Opp, runs out of timers, or the timer fails to resolve THEY SHOULD LOSE! Even without the Kirin, the game should not have ended in a draw.