MTG UNIVERSES BEYOND: Civilisation by Sid MEIERS
Imagine the epic strategy of Sid Meier’s Civilization merging with the spell-slinging brilliance of Magic: The Gathering in a crossover that explores the evolution of civilizations through a fantasy lens. Players would command not just armies or spells but entire empires, shaping the fate of nations on a grand scale with cards representing historical leaders, powerful wonders, and dynamic technological advancements.
Incorporating Civilization into Magic: The Gathering would bring a unique layer of strategy and depth. Imagine a Gandhi Planeswalker who could manipulate peace and diplomacy, or a Shaka Zulu creature card leading powerful tribal armies. Technologies like "Flight" or "Nuclear Power" could grant specific game advantages, while cultural wonders like the Pyramids or Great Wall could provide powerful boosts to mana generation or board control.
The expansion would create a rich tapestry of new mechanics. "Era Tokens" could represent advancing through technological eras, unlocking progressively more powerful cards. "Culture Points" might be a resource that triggers global effects, such as gaining influence over other players’ permanents. Leaders, much like Planeswalkers, would add an extra layer of complexity, representing key figures whose influence can dramatically shape the flow of the game.
This crossover would appeal not only to the deep-strategy gamers who love Civilization’s thoughtful gameplay but also to Magic’s passionate community that thrives on lore, deck-building, and competitive play. It’s a marriage of two legendary franchises, one that lets you rewrite history with the might of magic and the legacy of human achievement.