Sunstar Chaplain should set auto-stops in its controller's turn
In EOE draft, when curving turn 1 Gene Pollinator into turn 2 Sunstar Chaplain, if the player does not have a 1-mana spell or activation to play, the game will auto-pass to the opponent despite the fact that tapping the Pollinator and Chaplain to get a +1/+1 counter on that turn is a strong tempo play.
- Play Gene Pollinator (or Saruli Caretaker, Jaspera Sentinel, Springleaf Drum, etc) and Sunstar Chaplain
- PC/Steam
- Observed result: If the player does not have a use for 1 mana, the game will auto-yield to the opponent and not allow the player to tap both creatures to get a +1/+1 counter at end of turn.
- Desired result: Sunstar Chaplain should set a stop in its controllers main phases to allow tapping creatures to generate mana even if said mana cannot be spent
3
votes
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ratone56#63044
commented
Same thing just hapened to me with Vaultguard Trooper. I had a Gene Pollinator in play, my only card in hand was a Vaultguard Trooper, wich I played in my 2nd main after attacking with 1 creature and after playing it the game auto-ended my turn even though I could tap Gene Pollinator to draw 2 cards in my end step.