Triggered abilities do no happen quickly enough
I had 4 aristocrats out, 30+ creatures, with my opponent at 120 life. I clearly could have won the game, but due to the fact that triggers did not occur quickly enough, I ran out of time to sacrifice my 30 creatures to I could no longer take actions, allowing my opponent to wipe my board on their next turn and effectively lock me out from winning the game. I was not executing an infinite combo, nor was I intentionally attempting to make the game longer. I even sacrificed creatures that would create extra triggers first, but were not necessary to me winning, in order to expedite the game.
I understand wanting to place a limit on turn length , and in general I actually think the time to rope is too long, but I could've executed these triggers in ~30 seconds in person. APM should not be a limiting factor in a game of magic.